|

|

Liquid Edition Support. A free user
resource provided by Andy Stevens.
|
|
|
|
|
•
An Overview
• ALE Import
• Animating stills
• Audio
• Backup
• Batch Capture
• Capture
• CG
• Clips
• Codec
• Color Bars, etc.
• Color Correction
• Compatibility list
• Condense
• Consolidate
• Containers
• Copy
• Controller 422
|
• Demo
• Drives
• Digitizing
• DV Decks
• DVD Calculator
• DVD Creation
• DVD Burners
• DVD Tips
• Editing
Edition
• Compare
• LE 5 Features
• LE 6 Features
•
LE6
Requirements
• Edition Reviews
• Effects
• Effects & 3rd party
• Emulation
|
• Export
• Fields
• Fuse
• Forums
• Gaps
• Graphics Cards
• Hollywood FX
• Import
• Import sequence
• Installation
•
InTime
Keyboard
• Toolbars
• Shortcuts
• Keying
• Keyframes
• Logging
• Mark In / Out
|
• Media
Management
• Monitor
• Move
• Networking
• PIP Effect
• Plug-Ins
• PPE Enhancer
• Project
• Rendering
• Sequence
• Stills
• Striping tape
• Scrubbing
•
Symbols
• Sync
• Systems
• Templates
• Timecode
|
• Timeline
• Time Warp
• Titles
• Training
• Transitions
• Trim Editor
• Versions
• VGA dual 5 Pro
• Volume
• Volume Global
• Wallpaper
• Workflow tips
• WMV Tips
• XSend XReceive
|
|

Support the Troops Website
|
|
Making the transition from Premier to Edition DV or LiquidStudio
|
|
Flash Demo Tour of Edition
|
|
 
|
|

|
|
  
|
|

|
|
Click on target center for Demo Tour
|
Back to Index
|
|
Premier to Edition Detox
|
The overview of the PDF says,
=============
This document is intended to complement the material that is supplied with
Edition, and has been designed specifically to assist Adobe Premiere users
transfer their skills to Edition as painlessly as possible.
The Premiere Detox covers the following areas:
• Input - capturing and digitizing footage
• Editing - working with the timeline
• Output - putting a finished story to tape, or as a digital file
• Data Management - organizing both your project and your media
Please note that while both interfaces can be customized, this guide will
be based on the default settings of both applications & using a single
screen (for the serious user a dual-screen set up is recommended).
=================
It can be accessed from:
http://www.computervideo.net/Edition/PremiereDetox.pdf
2.67MByte file size.
Back to Index
|
|
ALE Import
|
|
Creating
and importing ALE files

Click for tutorial
|
Using a database and Microsoft Word to
Create an ALE Edit List which can be imported into Liquied Edition.
Back to Index
|
|
Audio
|
|
Audio Basics
|
Basic EditionDV 4.5 Audio Tutorial via
direct link to authors site.
Back to Index
|
|
Audio
Adjustment Alternatives
|
FYI... in addition to using the standard audio
module you can....
1. Double clicking on the timeline audio
track will allow the audio volume to be adjusted on a clip to clip basis.
2. Right clicking on the timeline audio
track offers the option for "Audio Adjust" which allow various parameters,
i.e. Lift or Lower lever by numerical input, Pan via numerical input as
well as change from mono or stereo via checkbox input.
Back to Index
|
|
Editing Audio:
Using 3rd party Applications.
*See next section for overall audio solution for video recorded with low
volume.
|
Often, due to circumstances beyond your
control, the audio may have problems with volume levels, noise that must
be eliminated, etc. At other times it may be the desire to simply edit and
enhance the audio tracks.
-
After capturing video clips, close down Edition.
-
Open audio editor of choice. My favorite is Cool Edit Pro 2.
-
Go to "My Computer" and navigate to (X substituted for capture drive
location, liquid users may disregard the first parent directory)
X\MediaAV\FS_MEDIA_AV\Reels\project name. Here you will find the
logged video and files for the project.
-
Change view to details and click on the top-bar of the "Type" column
to sort by type. The audio files are readily identifiable.
-
Drag and drop the desired files into your audio editor.
-
Make changes to volume, equalization, normalize, noise removal, etc.,
as desired.
-
Save each file when completed.
-
Open Edition and resume editing with the newly affected audio.
Alternate procedure when only portions of the video is to be used or has
only problematic areas which may be affecting the audio.
-
With video on the timeline set markers at the desired in an out points
for future reference.
-
Set in and out edit points at the marker location.
-
Go to >Start>Tools> and choose "Fuse Sequence" from the drop down
menu.
-
Select a directory of your choice on the video drive. I recommend
creating and maintaining a directory named "Work" on all drives.
-
At this point you can also give your clip a unique name, also
recommended.
-
Use steps 2 through 7 as in previous example to affect audio.
-
Open Edition and resume editing.
-
Set the style to insert mode editing.
-
You can now drag your new fused sequences to the timeline using the
shift key to insert and overwrite, replacing the existing video at the
markers set during step 1 of this section.
Back to Index
|
|
Video recorded
with low volume.
|
1.
Export the audio track as a .wav file
2. Import the saved .wav file
"...As I was
creating the file I realized that every Wav file I import (Music & FX) is
always very 'hot' so having exported the file I simply 'Imported' it again
and bingo, I had a useable audio track."
Thanks to: Robin Lee - Limelight Ltd.
Back to Index
|
|
Global
and group volume setting variations
|
There are
several ways to accomplish setting group volume for selected track audio;
Solution A.
1. Group select the desired clips in rack.
2. Use Ctl-C and Ctl-V to make copies of the selected clips in rack.
3. Use the properties to de-select the video for these clips. See
Changing length
4. Place the group on a audio track on a timeline as a separate sequence.
5. Use the global (mixer on bottom right screen) settings to set the
volume.
6. Open project sequence.
6. Drag the sequence into your work sequence, placing it onto an audio
track as a container.
Solution B.
1. Use the "Mark In" and "Mark Out" markers to define the area of the clip
or group of clips.
2. Export as .wav file.
3. Edit the resulting .wav file in an external audio editing program.
4. Import the new modified .wav file and use it.
Solution C.
A. Make the tracks of the files to be affected the only tracks active.
(Settings to the right of the timeline by clicking on or right clicking
and selection.)
B. Open the Audio Editor.
C. Place the cursor on the first frame of the first desired audio track
and...
-
Use the
icon or menu to "Select after playline"
-
Right
click on the timeline audio and select "Adjust Audio" (The audio
editor must be active in order for this selection to appear)
-
A
requester will appear. Input the desired settings and close
-
Once this
adjustment has been made it can be turned off on individual clips by
right clicking the clip and choosing "FX Properties" and removing the
check mark from the "Audio Fader" box or by dragging the "Audio Fader"
selection to the trash can.
-
Or you can
work with individual keyframes by using steps A through C, ignoring
the bulleted steps 1 through 4 and continue with...
-
Use the
slider or numbers to set the desired volume
-
Use the
"Copy to next keyframe" Icon to copy this setting to the next keyframe
-
Continue
to use the "Copy to next keyframe" until all clips have been affected
Back to Index
|
|
Grouped and Ungrouped
|
See timeline
Back to Index
|
|
Preview audio with full waveform
|
-
Right click on the clip you want to see the audio only. Select
properties, and deselect the video check box.
-
Close the properties box, double click and viola, waveform display in
the clip viewer. Kinda cool.
-
To see the video, do the same procedure and reselect video.
-
Note: You can also set markers as visual references for syncing
tracks later during editing.
Thanks to: James Murphy / Product Specialist
Back to Index
|
|
Scrubbing
|
-
The "Scroll Lock" key enables the audio scrub.
-
Audio scrubbing is more effective if you enable only the tracks you a
need at the moment by turning them in "scrub enabled" tracks by
clicking on the timeline speaker icon while holding the shift key and
toggling the icon for that track.
-
A solid colored speaker indicates the sound is on.
-
A hollow (outlined) speaker icon indicated the track is enabled for
audio scrubbing.
-
Scrubbing with the mouse with audio enabled provides a very limited
playback speed.
-
Mouse works OK if the time line is zoomed in tightly for finite
location of audio.
-
Right click on the timeline speaker Icons and select show waveforms
for a visual view of the sound bite.
-
Audio scrubbing is much more responsive when using the "JKL" keys than
with the mouse. (See Keyboard section for description of JKL key use.)
-
The ultimate solution is to purchase one of the Contour "Shuttle-Pro"
jog shuttles which will greatly enhance your navigation in all editing
and capture modes.
For a better view, drag the boxes on the
left of the timeline to increase or decrease the height of the tracks.
Back to Index
|
|
Scrubbing
|
To do the finite cuts with sound, I've found it best to really zoom in on
the timeline in order to isolate a position.
Also useful is to turn on the audio graphs and expand the audio track by
dragging it to size using the separation is the boxes to the left, making
the wave form much more readable.
Switching from "Digital" to "Analog" may be accomplished by right clicking
on the volume controls at the bottom of the timeline.
Back to Index
|
|
Scrubbing
|
Using the JKL keys for playback will
provide full sound scrubbing. (See Keyboard section for description of JKL
key use.)
With the wave forms turned on and the timeline zoomed in to the specific
area of isolation (using the up and down arrow keys), the mouse scrub can
be very finite in it's definition.
Back to Index
|
|
Scrubbing
|
First, the icon on the audio time line must be and outline icon only, not
the white filled-in icon. You can change back and forth by holding the
shift key and clicking on that icon.
Once it is hollow, hit the "Scroll Lock" key on the keyboard. This toggles
the audio scrubbing on and off. The hollow icon designates a
particular track for audio scrubbing.
Back to Index
|
|
Audio Mixer
|
A host of edit functions are available. Go
to last or next keyframe, set keyframe, copy keyframe to next keyframe or
last keyframe, undo, re do, etc.
Back to Index
|
|
Editing Individual Audio Tracks

Click for tutorial
|
-
Tracks that are in a "Protected mode" will not be affected by editing
changes. To enable the "Protected" mode...
-
Right click in the name box located In the track information boxes to
the left of the timeline.
-
Scroll the drop down list and choose "Protected" for those tracks you
do not wish to be affected by the Audio Editor.
-
Key frames and changes in volume, panning, etc., will now be
restricted to those tracks which are not in the "Protected" mode.
Back to Index
|
|
Narration / audio
|
Open the mixer panel and you will see the microphone icon. This is the key
to recording voiceover. You may have to do a quick read in the sound mixer
overview of the help files.
|
|
Audio
Volume and Settings
|
Is the playback volume louder in the "Clip View" than when the clip is
placed on the timeline?
Often times the audio and video icon are both enabled on video track on
the timeline even though the audio is disbanded and has it's own tracks on
the timeline. The result is a lower than normal or desired audio level. If
this is the case, turn off the audio icon present on the video track. The
overall volume should show an increase.
You can also, if need be, increase the overall volume of the entire
project by selecting the mixer icon on the lower right screen and
adjusting there.
Finally, check your windows mixer and make sure the settings are correct
there.
Back to Index
|
|
Undo / Track
specific
|
-
Open the audio mixer
-
Click on the clip in the timeline you wish to undo
-
Locate the keyframe icons below the mixer with arrow going right and
left
-
These are the keyframe "previous" and "next" undo tools
-
Click on the appropriate undo
Thanks to: James Murphy / Product specialist
Back to Index
|
|
Backup
|
|
Prior to Back up
|
Clean Up and Delete Unused Media functions:
-
Right click on trash can and select "Delete all render files"
-
Right click on trash can and select, "Clean Up Project"
-
Follow the steps in the next topic, "Back up Procedure"
Back to Index
|
|
Back up procedure
|
-
Store and maintain the original raw tapes.
-
Back up the project files, graphics, titles and any additional
imported files, i.e. sound tracks etc.
-
When the project is restored from back up, the project will open with
all sequences and bin content, exactly as they existed.
-
At this point simply instruct the system to re-digitize the footage,
supply the correct tapes when requested.
-
The system will re-assemble and render the project and sequences,
restored as they existed on the time line prior to backup.
-
Note: If the files were backed up to CD-Rom, be sure and change the
attributes back from read only. Zipping the files prior to archiving
to CD will prevent this step.
If you are ready to delete the project, select and open another project.
Then choose, "Delete Project" from this new project.
Media Management
Back to Index
|
|
Batch Capture
|
|
Problems
within a batch capture list
|
Material from clips on the same reel cannot be in conflict by overlapping
or in essence, occupy the same space. In your example each
consecutive clip begins on the same frame as the ending frame in the clip
preceding it.
The
EDL may import as there is no error checking. If conflicts or errors
exist, those clips in question will simply not show up in the batch
capture list
Example: If a clip ends on frame 11, the following clip must begin
on frame 12 or later.
Back to Index
|
|
Capture
|
|
Automatic: 1394
|
Be sure to stop the record process by clicking on the active record icon.
Stopping the process any other way will abort the record process.
Note: In Liquid capture with scene detection s is possible. It
must be set to on in the preferences prior to capture.
Back to Index
|
|
Automatic: Live
|
The live feed does not work with time code so no need to use the logging
tool. To capture live feed...
-
Place the player manually into the play mode.
-
Click on the digitize button, it will turn red to indicate that
digitizing is taking place.
-
When the end of the desired footage is reached, click on the
digitizing button again to complete the capture process.
Note: It is important that you use the digitize button and not the "stop"
button to complete the process as the stop button when used in the live
mode will abort rather than stop the digitization
Note: In Edition 5 capture with scene detection s is possible.
It must be set to on in the preferences prior to capture.
Back to Index
|
|
Disappearing clips
|
Your drives could be too full or... You might be overwriting the files
inadvertently. The Media Management, while powerful, has to be understood
properly. For instance, if you have a tape called Flower 1, and you
capture clips, Edition will stick the captured clips in a folder called
Flower 1. Each clip gets labeled by its start and stop timecode. If you
have tc that resets, this is where problems can occur. Basically, you
capture a clip from 1:00:00 to 1:20:00. Then there is a tc break and you
capture another clip from 1:00:00 to 1:40:00. Now Edition has a problem,
these clips are within the same range. It will consider the first clip as
part of the second clip. To get around this, create a new reel after the
tc break, call it Flower 1 1 or something, but name it different. Now
capture and you should be able to have all your clips.
Take a look at the media management section in the manual. Probably the
most boring section, but it is imperative to understand the backbone of
media management.
Thanks to: James Murphy / Product Specialist
Back to Index
|
|
Manual Logging

Click for tutorial
|
-
A device and tape must be present. Be sure and give each tape/reel
involved a unique and individual name before logging entries for that
tape.
-
In the logging window, Provide a clip name, unique to the reel name.
-
Click on the plus to the right of the clip name which will increment
each new clip by 1.
-
There are three time code windows under the preview window. The left
is the TC in, and the right is the TC out. The center will show the
clip duration once the in and out are marked.
-
Click in the mark-in window and a drop down window will appear
allowing numeric TC entry. The trick to data entry is to type in only
those numbers required. Example: Tape time code of ten seconds would
require an entry of 1 and three zeros, followed by return. Tape time
code of ten minutes would require and entry of a 1 and five zeros
followed by a return.
-
Click in the mark out window and make entry.
-
Following the entry of each in and out point, click on the "Log Clip"
crouton. This is essential. Note that once the "Log Clip" button is
clicked, the clip name advances by one.
-
Repeat this procedure for each entry.
Back to Index
|
|
Codec
|
|
Edition codec
|
DV is rarely transcoded into something else other than by intent when
captured via firewire. In essence it remains DV, or Digital Video, a
series or 1's and 0's as like any other digital medium.
That being said, different systems use what is referred to as a "wrapper"
which provides system information and may or may not be unique to their
system. Fast uses a .dif (QuickTime) wrapper. In-Sync with the DV Master
uses a proprietary dvsd wrapper. Many use various .avi wrappers. No matter
which "wrapper" is used the basic DV stream remains unchanged until
rendering is required. This is where the specifics differentiate in how
they achieve the end result.
Back to Index
|
|
Latest DirectX
|
The latest version of DirectX for Windows 2000 can be found at:
http://www.microsoft.com/downloads/release.asp?ReleaseID=40176.
Back to Index
|
|
Clips
|
|
Adjusting
|
Clips: Working with clips
You can also just double click on the clips in the rack and set your in
and out points while reviewing them.
Hold down the Alt Key and click on the clip in the rack as well causing it
to playback in the icon mode.
Move the clips around by dragging them and placing them in the rack,
hi-light all, right click and select preview to see the entire playback.
This will also provide you with the time of the combined clips.
You could also select and drag clips to the desktop, adjust them there,
drag and stack them and use the right click - preview option. And much
more...
Back to Index
|
|
Grouped and Ungrouped
|
See timeline
|
|
Cropping
|
Use the 2D editor to crop clips. The 2D editor also has a variety of tools
for placing, sizing and manipulating the clip. Great for PIP
effects. Use it for scrolling titles.
Back to Index
|
|
Media is being deleted
|
Question? Are you somehow using duplicate reel names? Or Clip names?
Back to Index
|
|
To the timeline
|
-
With the timeline active, hit the end key. This will move the cursor
to the end of the last clip on the timeline.
-
Select your clip, or clips, in the rack.
-
Click the right mouse button and select send to timeline from the
menu.
-
The clip, or clips selected, will now place themselves at the end of
the timeline at the cursor position.
The cursor will now move to end of the
timeline automatically.
Back to Index
|
|
Excessive or unused footage
|
You have two readily available options using the Condense or Consolidate
features.
If you know for a fact that you aren't using any portion of a clip in the
rack, simply click on it and delete...
Back to Index
|
|
Selecting for deletion
|
-
Create another rack. Call it "Junk".
-
Review the video clips. Drag and drop the ones that you don't want, or
may not need to this "Junk" rack.
-
Later, when the choices are resolved, group select the clips in the
"Junk" rack and delete them.
Back to Index
|
|
CG
|
|
Importing text
|
AlphaCG, and many other CG's will import text from text files.
Once you have your page setup, go to the menu, select >File>Import Text
and it will place the text as per layout.
The pages can be exported as a group of .tga images once they are ready.
Back to Index
|
|
Character symbols
|
|
Windows XP
|
-
Start menu>Programs>Accessories>System Tools and select character map.
-
Select the character of your choice and choose copy.
-
Paste into graphics line.
Back to Index
|
|
Keyboard
|
Here are some of the standards available directly from the keyboard
Alt 0169 is the copyright ©
alt 0153 is the TM T
alt 0174 is the registered TM or ®
alt 0162 is the cents ¢
alt 0181 is the micro µ
alt 0186 is degrees º
alt0149 •
Back to Index
|
|
Color Correction
|
|
Adding or Subtracting
Color from clips
|
This is all described
in chapter 13 of the Liquid 7 manual (it starts on page 776 of the 7.0
book; I haven't looked it up in the 7.1 manual). The manual is included as
the PDF under Liquid's Help.
The short of it is:
·
Load the clip into the color
correction editor
·
Expand the CC dialog to display all
of the controls (it's the triangle icon at the bottom middle of the
dialog)
·
Click on Add Selective Color. This
activates the pipette (color picker tool). Click on the color you want to
isolate. You can also drag to choose a range of colors. Holding down the
control key lets you add to the colors as well, so you can use
Ctrl-left-click to select colors. The colors here that you're selecting
will be averaged, so for example you want to get all the ranges of red.
·
You can see how well you're picking by selecting the first color, and
going down in the Selective tool and changing the Cr or Cb to the highest
level. This will change the color of what you've selected, so you can go
on and select the rest of the range for that color. It will also show the
trouble spots (colors on thing you don't want selected that are real close
to the selected color).
·
Fine tune the selection by changing
the Color Isolation L, S, and H parameters. This may remove unwanted color
from the selection.
·
Set the Cr and/or Cb back to normal.
·
Click on Add Selective Color again
and repeat for each color you want to isolate (so do once for the red
flowers, and then again for the yellow, etc.)
·
To work on all the colors you
didn't select, click on the grey area around the color wheel.
·
Reduce the saturation (S) until the
rest of the scene goes B&W. The flowers should remain red and yellow.
What you'll probably
find is that there are colors in items that you didn't want selected but
for which you couldn't isolate. For these, you have to use the Keying
editor. Put a copy of the clip in the track below this track, and turn it
to B&W. Now on the top track, add the Classic Keying Editor and key out
the problem areas. This will allow the B&W on the track below to show
through. Note that the keying editor is keyframeable, so you can change
the keys to follow the action in the scene.
Color passes can be difficult if you pick the wrong colors to work on. For
example, it's very difficult to isolate pale reds, pinks, yellows, orange,
and brown as these are normally found in human skin tones. It's much
easier to isolate vibrant colors.
Curtesy: Dave Stone
|
|
Color
correction with Multi-Cam editing
|
One method is
to color correct each clip as needed, fuse the corrected clips and use
them in the editor. On long projects this can be very time consuming
and space sensitive.
For long
clips, or otherwise....
No need to color correct the entire clip and fuse. Instead,
1. Perform the color correction desired to a small portion of the clip or
clips in question
2. Create a Rack called "Custom" in the FX section
3. Right click on the color bar at the top of the clip and choose copy.
4. Right click in the "Custom" rack and choose paste. Do this for each
clip corrected. You have now created custom correction
effects that can be dragged and dropped onto clips when needed.
5. Name each of the newly created Icons according to camera.
5. When the multicam editing is completed, drag the appropriate picon from
the rack to position where needed.
This circumvents rendering of video that is ultimately not going to be
used.
The other methods work as well but I've found this to be a saver of time
and hard drive space.
|
|
Application of
color correction to multiple clips or scenes
|
Once the color
corrections is applied to one clip you can right click on the "red line"
and copy the FX and paste it to subsequent clips.
You can also store the current settings as reference sets. This option is
located in the bottom right hand corner of the extended display.
|
|
Primer on Color Correction
|
A primer on color balancing footage:
First, the tools you want are the 1, 2 & 3 point gray balance keys. Load
your shot, now go to the:
1 point Gray balance key.
You'll have a little cursor. That cursor will sample about a 3 pixel area.
What you want to do is find an area that you would say should have been
gray when you were shooting the scene. White walls with shadows, gray
concrete curbs, a pale white sky...these work well, as do someone with a
white shirt, just find the shadow area (not black shadow, the gray
ones...the idea here is gray balance). Now left click on that area. The
scene will be rewhite balanced based on this area. That is quick and
dirty. Don't like the results, try another area, keep clicking and
experimenting. You'll get a better idea the more you play with it and soon
you'll know the best areas for clicking.
2 point gray balance key.
This is more refined color balancing. Same concept, but now you have to
find two points and in this case, you want to find a light gray and dark
gray area in the scene. So select 2 point gray balance and now click on
the light gray area in your scene, hold and drag to the dark gray point.
Release. With two color points, you get more information for the scene to
use to calculate the color correction.
3 point gray balance.
This is the big boy. Ok, when you click on it you get 3 points on the
screen, white, black and gray, with lines connecting them. You want to put
one of the three points first on the whitest white, next the darkest dark
and finally the middle tone gray. Take the first point, doesn't matter
which, and drag it to the whitest point. Next, grab the middle dot and
drag it to the middle tone gray. Finally, drag the last dot to the
blackest black. Now, when all three points are there, nothing
happens...WHAT!?!? You have to right click on the mouse in the image area
to apply the three point gray balance. Viola! Even more refined color
correction.
Of course, the best thing is to do it right the first time, in the camera,
and get a good balance. Not always possible, so try the above.
If all else fails, higher one of those DaVinci guys at their meager rate
of $250/hr and have them do it for you ;'D
Hope this helps as a crash course,
Signature:
--------------------------------------------------------------------------------
James Murphy
Pinnacle Systems
Product Specialist
Back to Index
|
|
Color Bars
|
|
Color bars, Serial Black and Test Patterns
|
Navigate to...
drive letter:\Pinnacle\Edition\Media\Test Patterns\NTSC (or Pal) and
choose from the following:
75% Color Bars.tif
Active Picture Mark.tif
Convergence.tif
Full Field Pluge.tif
Pulse and Bar.tif
SKI Check Field.tif
Serial Black.tif
SMPTE Color Bars.tif
You might want to copy these to a directory of your choice.
Back to Index
|
|
Compatibility
|
|
Compatibility: Video cards
|
Pinnacle Edition 5
Graphics Card Compatibility List
Back to Index
|
|
Condense
|
|
Condense
|
The build rack from sequence has been replaced by the condense
feature. If you right click on a sequence or clip, you will get a condense
or consolidate choice. Condense will make a rack with the clips you need
to recapture. You can also do this and then just rebatch the sequence with
a right click, same idea.
Thanks to: James Murphy / Product Specialist
Back to Index
|
|
Consolidate
|
|
Consolidate
|
Consolidate will make a digital copy of the media you used, you still need
to go in and manually delete the original clip. For instance, if you have
a 10 minute clip and only used 1 minute of it, consolidate will make a
digital copy of the 1 minutes worth and then you can delete the 10 minute
original piece.
Thanks to: James Murphy / Product Specialist
Back to Index
|
|
Containers
|
|
Alternatives
|
Alternate to containers using Sequences
Back to Index
|
|
Controller
|
|
RS422 Pin
Configuration
|
PIN OUT for DB9 Femal to DB9 Male cable for machine control
Here is the PINOUT of the DB9 Female > DB9 Male cable :
Female - pin 2 to > Male - pin 2
Female - pin 3 to > Male - pin 8
Female - pin 5 to > Male - pin 3, 4 and 6
Female - pin 7 link to 8 ( to work with PipeLine VTR Pro Software, not
needed to work with LE 5.5 )
|
|
Demo
|
|
Online Demo
|
An Online Demo of which provides an excellent overview and virtual tour of
EditionDV and it's features. This demo is also applicable in many
respects to Liquid Studio.
Back to Index
|
|
Drives
|
|
Adding a new drive to the system for capture
|
Once you have your new drives in place and active on the system....
1. Open Edition / Liquid
2. Go to >Start>Tools>Logging Tool
3. Below your logging window there is a drop down requester where you
choose drives.
4. Click on the "AV" icon on the left of the requester window
5. Choose "Add" option, navigate to, and add the new drive.
6. Choose the drive of your choice prior to capturing your footage.
Back to Index
|
|
Digitizing
|
|
Extending length of pre-digitized clip
|
-
Highlight the clip in the rack and choose delete.
-
Delete the media rather than the clip
-
Select the clip and choose digitize.
Set the option for handle length to include
desired addition of time.
Back to Index
|
|
Incremental numbering
|
To the right, next to the clip info is a plus sign. If you click on it,
(toggling it to the on position) the clips will incrementally increase by
one each time the logging button is pushed.
Back to Index
|
|
Manual digitize procedure
|
In your instance once you have set the mark in, you should be able to hit
the digitize button to commence recording. When you have reached the
desired out point, hit the digitize icon again to complete the process.
To manually digitize, roll tape, hit the "digitize" button. It will turn
red and recoding will commence. To terminate the recording process, once
again hit the "digitize" button and recording will cease. You will get the
busy icon while the clip is finalized on the hard drive.
Do not terminate the manual capture process in any other manner or the
clip will not be available.
When logging, and you have entered both the in and out points you must use
the "log clip" icon to complete the logging process for each clip.
What I normally do is, once all clips are logged, I close the logging tool
interface. From the rack I'll choose the >right mouse>capture> and choose
selected clips or all. Go have coffee and come back when the job is done.
Back to Index
|
|
DVD Calculator
|
|
DVD Calculator
|
Bitrate and GOP calculator
The calculator
was originally designed for DVD, but has been updated and can now be used
to determine the bitrate values for several different formats. All the
calculations are done in your browser, by a script. Therefore you need a
browser with JavaScript support, and script execution must be enabled.
This calculator has been tested in Opera, Mozilla and IE.
Back to Index
|
|
DVD Creation
|
|
DVD Menu Creation
Single menu and simple multiple menu creation
|
I'd have to interject here that I've made
hundreds of DVD's some with no menu's, a great number with average simple
multi-page menus and a few with fairly complex menu structures, seven or
eight menus several pages deep with six links per page.
I've had very few problems with the resulting DVD's compatibility
restricted to an older Panasonic set top recorder. If I can get it to play
there, it'll play anywhere.
That being said, there are times when a project requires more than LE can
offer by way of DVD authoring. That's why the the alternative authoring
progams often cost as much and sometimes way more that the prices of LE.
It get's to be a pretty exacting science in it's own way, dependent of the
project demands.
I have other authoring options which I use from time to time depending on
the circumstance. These are DVDLab, Sonic DVDit Pro 6, and Sony's Vegas
DVD 4.0.
I'm not so sure that a training workshop of some kind and more in depth
tutorials wouldn't solve many of the problems related to LE's DVD
authoring.
My workflow for the basic menu is
1. Finish the timeline
2. Place the playline at the head of timeline
3. Hit the keyboard U key
4. Move the entire timeline to a desired position, i.e. @ 15 seconds
5. Remove all existing markers
6. Set markers at desired chapter points
7. Set the playline to the very beginning of the timeline (zero)
8. Open the DVD wizard
9. Select and double click a template that remotely resembles what I could
use and modify
10. Click the sequence markers box and clear other boxes
11. Choose apply. Grab an edge of the menu and stretch to the desired
length.
12. The menu is created using as many pages as required for the project
13. Important: No matter how many menu's or pages, this is the time to
open the menu in the menu edit mode and make changes to the background,
frames, etc. Opening a menu in the Edit Menu mode at a later time is
likely to destroy may settings that are in place.
Multiple menu (Master menu and chapters menu)
1. Finish the timeline
2. Place the playline at the head of timeline
3. Hit the keyboard U key
4. Move the entire timeline to a desired position, i.e. @ 30 seconds
leaving room for multiple menus
5. Remove all existing markers
6. Set markers at desired chapter points
7. Set the playline to the very beginning of the timeline (zero)
8. Open the DVD wizard
9. Select and double click a template that remotely resembles what I could
use and modify
10. Click the sequence markers box and clear other boxes
11. Important. Select "Skip" instead of apply.
12. A menu will be created at the playline position.
13. Click on this menu on the timeline, hold the control key and drag it
to the right and release. A second menu, (copy of the first) will be
created.)
14. With this second menu hightlighted, select the auto link tab.
15. Making sure that the "Sequence Markers" box is checked, select "Apply"
at this time.
12. The menu structure is created using as many pages as required for the
project
13. Now click on the first menu (Menu 1) that was initially created.
14. Clicking on the first picon in that menu, drag it and drop it onto the
second menu on the timeline, thereby creating a link to menu 2.
15. Click on the second menu, locate and click on the last UNUSED PICON,
drag and drop it onto the first menu on the timeline, creating a link to
menu 1.
16. Choose apply. Grab an edge of the menu and stretch to the desired
length.
17. IMPORTANT: Prior to adding addition links via drag and drop placement,
etc., NOW is the time to use the "Edit Menu" option! No matter how many
menu's or pages, this is the time to open the menu in the menu edit mode
and make changes to the background, titles, frames, buttons, etc. Opening
a menu in the "Edit" Menu mode at a later time is likely to destroy many
link settings that are in place.
18. Once the menu is edited as desired close and return to the timeline.
19. Click preview to review the results.
IMPORTANT: Make sure that the first menu is exactly at the very beginning
of the timeline. Failure to do may result in an error message prior to
preview.
Back to Index
|
|
Additing additional
chapter points to an existing page
|
Example: I have 8
chapters on the timeline. I want them all to appear on one page.
1. Add markers to timeline as needed
2. Open the DVD Wizard
3. Choose a menu from the selections available, double click your choice
4. By pass the options of automatically adding chapter points
5. Open the menu in the Menu editor
6. Select the available menu items/chapters by holding the CTL key and
clicking until all are selected
7. Click on the corner of the multiple selection marquee
8. Drag, position and and resize until menus are of suitable size to
accomodate the 8 chapter points
9. Ctl-click on menus to be aligned and use the alignment tool
10. Click on and highlight the last menu
11. Use the Ctl-C to copy
12. Use Ctl-V to create additional menu items as desire
13. Highligh items, position them and use the alignment menu to position.
Add modifications to the background, highlight colors, buttons, etc.
14. Close the Menu editor to return to DVD editor
15. Click on the AutoLink tab and click in the Sequence Marker box
16. Choose "Apply". There are now 8 chapter Icons on the single page
17. Double click each text box and change menu text
18. Select the "Links" tabe
19. Click on each of the chapter picons to access that chapter on the
timeline
20 Scub the timeline at each chapter point to locate an appropriate
chapter picon
21. Click on the Set picon button in the DVD menu bar
Also note:
The Menu Editor can also be used to delete existing chapter points, then
reposition and re-size those remaining in the event that only a couple of
chapters points are required.
Back to Index
|
|
Animated DVD Menu
Elements
|
In order to create and
use animated buttons...
1. Create or
edit digitized clips in a rack or racks and set length equal to that of
your menu. Using LE 7 simply set the desired in point and the length is
automatically set when placed.
2. Open the DVD Menu
3. Open media manager folder, lower left of editor
4. Drag desired clips onto desired buttons.
In order to achieve
active playback from menu buttons a link between the button and the
timeline must be created.
1. Drag desired
button to desired location in timeline. A link between the location
and the button will be created at the point where the button was
released... or
2. Set timeline markers before the creation of the DVD menu and
designate timeline markers as links.
Transpareny background
selected in the Menu editor will allow an active video background to be
used on the menu...
1. Exit the menu
editor
2. Choose a desired clip from a rack for use as background
3. Set the length to menu length. Using LE 7 simply set the desired
in point and the length is automatically set when placed.
4. Open the media manager on the lower left of timeline
5. Drag the designated / desired clip and drop it onto the
background area of the menu.
Back to Index
|
|
Chapters without menus
|
1. Create a menu
with chapters
2. Place the menu at the end of the video where it will not be seen
Back to Index
|
|
Exporting to DVD
Real time using Set top Recorders
|
If all you require is DVD with simple menus, probably the best way to go
is to get a Panasonic DMR-E20 or one of the other available stand alone
DVD Recorders and record directly from the timeline to the deck.
I've been using the E20 for some time and am very happy with the results.
Limited menus but excellent DVD quality.
No render, no muss, no fuss...
If you want to go one step further and create a DVD with custom menus,
continue on to the next topic below.
Back to Index
|
|
VOB Files and Menu Creation

Click for tutorial
|
The tutorial on the left deals with converting VOB files created by the
DMR-E20 or DMR-E30, (or other sources) to MV2 Mpg and AC3 audio for use in
DVD authoring programs, DVDit PE works very well for this process and
handles the AC3 audio format.
This process is very simple and the conversion process is way faster than
real time.
Thanks to: Anton Strauss for his expertise assistance and permission.
Back to Index
|
|
DV Decks
|
|
Device not
found
|
The
system may have problems for one reason or another, in locating your
firewire input device. This will often be accompanied by a "HW
Version error. No hardware found" message. Use this procedure to
check if the device is recognized by the operating system. If
Edition is running, close Edition and turn off your input device.
1. Right click
on "My Computer".
2. Go to Manage and choose device manager.
3. Make sure camera is plugged in
4. Turn camera on.
5. You should see the camera show up under "Imaging Devices" if you're
using the OHCI driver.
6. If you're using Texas Instrument device drivers you may have to look
for the camera to show up under the "Sound, video and Game Controllers.
If your device is not present in either of the locations, you may
have to check for problems with the firewire cord, the card, or the camera
source.
If it has shown up in one of these areas, Edition should be able to find
it.
Back to Index
|
|
GV-D900
|
I have been using a Sony GV-D900 with the built in 5 inch LCD monitor for
quite some time now with excellent results. In fact it has worked so well
for me, not only as a source deck but also for other applications such as
sourcing my duplication and deck-to-deck transfers that I purchased a
second unit.
I'm sure there are various other decks that will fill the bill as well.
Back to Index
|
|
DVD Burners
|
|
Compatibility
|
|
Model
number
|
(tested media)
|
|
HL
GMA-4020B
|
(DVD-RW)
|
|
HP
DVD100i
|
(DVD+RW)
|
|
HP
DVD200i
|
(DVD+RW)
|
|
NEC
ND-1100A
|
(DVD+RW)
|
|
Philips DVDRW228
|
(DVD+RW)
|
|
Philips DVDRW1208
|
(DVD+RW)
|
|
Pioneer DVR-A04
|
(DVD-RW)
|
|
Pioneer DVR-105
|
(DVD-RW)
|
|
Plextor PX-504A
|
(DVD+RW)
|
|
Ricoh
MP5120A
|
(DVD+RW)
|
|
Ricoh
MP5125A
|
(DVD+RW)
|
|
Sony
DW-U10A
|
(DVD+RW, DVD-RW)
|
|
Sony
DRU-120A
|
(DVD+RW)
|
|
Sony
DRU-500A
|
(DVD+RW, DVD-RW)
|
|
DVD burners are becoming too
numerous to keep track of. It is best to check with Pinnacle
or Avid Websites for a current update listings of compatible
burners. |
|
|
|
Back to Index
|
|
DVD Tips
|
|
Adding Menus
|
A DVD can contain several menus, each of which may contain
many pages or chapters. Each menu will auto link to it's next page when
the current links on that page are used, an overflow so to speak, thereby
enabling the "previous and forward" button feature of the existing page.
Here is the procedure for creating additonal menus and
links between them.
1. Open the "Project Browser", (Folder Icon, left and
above timeline.
2. Locate DVD Menu which closely resembles what you wish to do,
enable Icon view
3. Click and drag the selection of your choice to the timeline and
place it, next to but downstream of your existing menu
4. Close Project Browser
5. Open the DVD editor
6. Select an unused Icon from the first menu and drag it to the
newly placed menu
7. Navigate to the second menu and drag an unused Icon from there to
your first menu
8. With the DVD Editor open you can select from any of the existing
templates and apply this to your current active menu
9. Add as many menus as you need using this process
That should be enough to Get-R-Done...
Back to
Index
|
|
Creating menus in Photoshop
|
Here's an
example as follows for a menu with two buttons - order of layers from top
to bottom:
(^2) Button 2 Hi Lite
(#2) Button 2
(^1) Button 1 Hi Lite
(#1) Button 1
(B) Background
Save off your .psd file with layers and open Edition.
Open the DVD Menu Wizard. This is a button on the extreme right hand side
with other buttons such as the 2D/3D editor, Audio Editor etc. The icon
has the letters "DVD" with a flash type arrow running underneath.
If it's not there you can right mouse click in the area and hit
"Customize". The icon you need is in the "Special" tab.
When in the DVD Menu wizard it opens a "Templates" tab. Hit the browse
button and find the folder containing the psd file.
You should see all acceptable files in the window. Highlight the one you
want.
To the top right is a space to type in the duration of the menu. It's set
to a default of 3 secs. It's good to set the menu to at least 30 secs for
a static menu - but you can adjust the length if you are running video or
audio in your menu.
Alternatively the duration can be adjusted on the timeline by extended the
clip manually - simliar to the editing process.
Now hit the "Insert Source Into Master" arrow. This can also be switched
to "Film Mode" as in normal editing functions.
The Menu will now appear on the timeline in the DVD Menu track. The first
time you drop it in, it will create a DVD Menu channel. Any menus added
after that - you'll have to select the track manually in the same way you
select a track when dropping clips onto the timeline.
The wizard gives you further options at this point - although I tend to
come out at this point and do everything manually from now on.
Close the DVD Menu Wizard with the top right hand icon.
You can double-click on the menu in the timeline and this opens the DVD
Menu Editor. You can create all the links etc. in here.
Thanks to:
Dave Weller
Back to Index
|
|
Manual digitize procedure
|
In your instance once you have set the mark in, you should be able to hit
the digitize button to commence recording. When you have reached the
desired out point, hit the digitize icon again to complete the process.
To manually digitize, roll tape, hit the "digitize" button. It will turn
red and recoding will commence. To terminate the recording process, once
again hit the "digitize" button and recording will cease. You will get the
busy icon while the clip is finalized on the hard drive.
Do not terminate the manual capture process in any other manner or the
clip will not be available.
When logging, and you have entered both the in and out points you must use
the "log clip" icon to complete the logging process for each clip.
|