Edition and Liquid Tips




Liquid Edition Support. A free user resource provided by Andy Stevens.

 

Download Pinnacle Training Videos
This page last updated on Wednesday, February 25, 2009 11:42 AM

An Overview
ALE Import
Animating stills
Audio
Backup
Batch Capture
Capture  
CG  
Clips
Codec
Color Bars, etc.
Color Correction
Compatibility list
Condense
Consolidate
Containers
Copy
Controller 422

Demo
• Drives

Digitizing
DV Decks
DVD Calculator
DVD Creation
DVD Burners
DVD Tips
Editing
Edition
Compare
LE 5 Features
LE 6 Features
LE6 Requirements
Edition Reviews
Effects
Effects & 3rd party
Emulation

Export
Fields
Fuse 
Forums
Gaps
Graphics Cards
• HDV
Hollywood FX
Import
Import sequence
Installation
InTime  
Keyboard
• Toolbars
Shortcuts
Keying
Keyframes  
Logging

Mark In / Out
Media Management
Monitor
Move
Networking
PIP Effect
Plug-Ins
PPE Enhancer
Project
Rendering
Sequence
Stills
Striping tape
Scrubbing
Splash Screen
Symbols
Sync
Systems

Templates  
Timecode  
• Timeline
Time Warp  
• Titles  
Training
Transitions  
Trim Editor 
Versions
Vista Systems
VGA dual 5 Pro
Volume
Volume Global
Wallpaper  
Workflow tips
WMV Tips
XSend XReceive

http://www.go-patriots.com
Support the Troops Website

Making the transition from Premier to Edition DV or LiquidStudio

Flash Demo Tour of Edition

Click on target center for Demo Tour

Back to Index

Premier to Edition Detox

The overview of the PDF says,
=============
This document is intended to complement the material that is supplied with Edition, and has been designed specifically to assist Adobe Premiere users transfer their skills to Edition as painlessly as possible.

The Premiere Detox covers the following areas:

• Input - capturing and digitizing footage
• Editing - working with the timeline
• Output - putting a finished story to tape, or as a digital file
• Data Management - organizing both your project and your media

Please note that while both interfaces can be customized, this guide will be based on the default settings of both applications & using a single screen (for the serious user a dual-screen set up is recommended).
=================

It can be accessed from:

http://www.computervideo.net/Edition/PremiereDetox.pdf

2.67MByte file size.

Back to Index

ALE Import

Creating and importing ALE files

Click for tutorial

Using a database and Microsoft Word to Create an ALE Edit List which can be imported into Liquied Edition.

Back to Index

Audio

Audio Basics

Basic EditionDV 4.5 Audio Tutorial via direct link to authors site.

Back to Index

Audio Adjustment Alternatives

FYI... in addition to using the standard audio module you can....

1.  Double clicking on the timeline audio track will allow the audio volume to be adjusted on a clip to clip basis.

2.  Right clicking on the timeline audio track offers the option for "Audio Adjust" which allow various parameters, i.e. Lift or Lower lever by numerical input, Pan via numerical input as well as change from mono or stereo via checkbox input.

Back to Index

Editing Audio:
Using 3rd party Applications.

*See next section for overall audio solution for video recorded with low volume.

Often, due to circumstances beyond your control, the audio may have problems with volume levels, noise that must be eliminated, etc. At other times it may be the desire to simply edit and enhance the audio tracks.

  • It is extremely important DO NOT cut, paste or alter the length of the files in any manner during this process.

  • After capturing video clips, close down Edition. 

  • Open audio editor of choice. My favorite is Cool Edit Pro 2.

  • Go to "My Computer" and navigate to (X substituted for capture drive location, liquid users may disregard the first parent directory) X\MediaAV\FS_MEDIA_AV\Reels\project name. Here you will find the logged video and files for the project.

  • Change view to details and click on the top-bar of the "Type" column to sort by type. The audio files are readily identifiable.

  • Drag and drop the desired files into your audio editor.

  • Make changes to volume, equalization, normalize, noise removal, etc., as desired.

  • Save each file when completed.

  • Open Edition and resume editing with the newly affected audio.

Alternate procedure when only portions of the video is to be used or has only problematic areas which may be affecting the audio.

  • With video on the timeline set markers at the desired in an out points for future reference.

  • Set in and out edit points at the marker location.

  • Go to >Start>Tools> and choose "Fuse Sequence" from the drop down menu.

  • Select a directory of your choice on the video drive. I recommend creating and maintaining a directory named "Work" on all drives.

  • At this point you can also give your clip a unique name, also recommended.

  • Use steps 2 through 7 as in previous example to affect audio.

  • Open Edition and resume editing.

  • Set the style to insert mode editing.

  • You can now drag your new fused sequences to the timeline using the shift key to insert and overwrite, replacing the existing video at the markers set during step 1 of this section.

Back to Index

Video recorded with low volume.

1.  Export the audio track as a .wav file
2.  Import the saved .wav file

"...As I was creating the file I realized that every Wav file I import (Music & FX) is always very 'hot' so having exported the file I simply 'Imported' it again and bingo, I had a useable audio track."

Thanks to: Robin Lee - Limelight Ltd.

Back to Index

Global and group volume setting variations

There are several ways to accomplish setting group volume for selected track audio;

Solution A.

1. Group select the desired clips in rack.
2. Use Ctl-C and Ctl-V to make copies of the selected clips in rack.
3. Use the properties to de-select the video for these clips. See Changing length
4. Place the group on a audio track on a timeline as a separate sequence.
5. Use the global (mixer on bottom right screen) settings to set the volume.
6. Open project sequence.
6. Drag the sequence into your work sequence, placing it onto an audio track as a container.

Solution B.

1. Use the "Mark In" and "Mark Out" markers to define the area of the clip or group of clips.
2. Export as .wav file.
3. Edit the resulting .wav file in an external audio editing program.
4. Import the new modified .wav file and use it.

Solution C.

A. Make the tracks of the files to be affected the only tracks active. (Settings to the right of the timeline by clicking on or right clicking and selection.)
B. Open the Audio Editor.
C. Place the cursor on the first frame of the first desired audio track and...

  • Use the icon or menu to "Select after playline"

  • Right click on the timeline audio and select "Adjust Audio" (The audio editor must be active in order for this selection to appear)

  • A requester will appear.  Input the desired settings and close

  • Once this adjustment has been made it can be turned off on individual clips by right clicking the clip and choosing "FX Properties" and removing the check mark from the "Audio Fader" box or by dragging the "Audio Fader" selection to the trash can.

  • Or you can work with individual keyframes by using steps A through C, ignoring the bulleted steps 1 through 4 and continue with...

  • Use the slider or numbers to set the desired volume

  • Use the "Copy to next keyframe" Icon to copy this setting to the next keyframe

  • Continue to use the "Copy to next keyframe" until all clips have been affected

Back to Index

Grouped and Ungrouped

See timeline

Back to Index

Preview audio with full waveform

  • Right click on the clip you want to see the audio only. Select properties, and deselect the video check box.

  • Close the properties box, double click and viola, waveform display in the clip viewer. Kinda cool. 

  • To see the video, do the same procedure and reselect video.

  • Note:  You can also set markers as visual references for syncing tracks later during editing.

Thanks to:  James Murphy / Product Specialist
Back to Index

Scrubbing

  • The "Scroll Lock" key enables the audio scrub.

  • Audio scrubbing is more effective if you enable only the tracks you a need at the moment by turning them in "scrub enabled" tracks by clicking on the timeline speaker icon while holding the shift key and toggling the icon for that track.

  • A solid colored speaker indicates the sound is on.

  • A hollow (outlined) speaker icon indicated the track is enabled for audio scrubbing.

  • Scrubbing with the mouse with audio enabled provides a very limited playback speed.

  • Mouse works OK if the time line is zoomed in tightly for finite location of audio.

  • Right click on the timeline speaker Icons and select show waveforms for a visual view of the sound bite.

  • Audio scrubbing is much more responsive when using the "JKL" keys than with the mouse. (See Keyboard section for description of JKL key use.)

  • The ultimate solution is to purchase one of the Contour "Shuttle-Pro" jog shuttles which will greatly enhance your navigation in all editing and capture modes.

 For a better view, drag the boxes on the left of the timeline to increase or decrease the height of the tracks.

Back to Index

Scrubbing

To do the finite cuts with sound, I've found it best to really zoom in on the timeline in order to isolate a position.

Also useful is to turn on the audio graphs and expand the audio track by dragging it to size using the separation is the boxes to the left, making the wave form much more readable.

Switching from "Digital" to "Analog" may be accomplished by right clicking on the volume controls at the bottom of the timeline.

Back to Index

Scrubbing

Using the JKL  keys for playback will provide full sound scrubbing. (See Keyboard section for description of JKL key use.) 

 With the wave forms turned on and the timeline zoomed in to the specific area of isolation (using the up and down arrow keys), the mouse scrub can be very finite in it's definition.

Back to Index

Scrubbing

First, the icon on the audio time line must be and outline icon only, not the white filled-in icon. You can change back and forth by holding the shift key and clicking on that icon.

Once it is hollow, hit the "Scroll Lock" key on the keyboard. This toggles the audio scrubbing on and off.  The hollow icon designates a particular track for audio scrubbing.

Back to Index

Audio Mixer

  •  Click on the audio portion of the timeline.

  • Open the audio editor.

A host of edit functions are available. Go to last or next keyframe, set keyframe, copy keyframe to next keyframe or last keyframe, undo, re do, etc.

Back to Index

Editing Individual Audio Tracks


Click for tutorial

  • Tracks that are in a "Protected mode" will not be affected by editing changes. To enable the "Protected" mode...

  • Right click in the name box located In the track information boxes to the left of the timeline.

  • Scroll the drop down list and choose "Protected" for those tracks you do not wish to be affected by the Audio Editor.

  • Key frames and changes in volume, panning, etc., will now be restricted to those tracks which are not in the "Protected" mode.

Back to Index

Narration / audio

Open the mixer panel and you will see the microphone icon. This is the key to recording voiceover. You may have to do a quick read in the sound mixer overview of the help files.

Audio Volume and Settings

Is the playback volume louder in the "Clip View" than when the clip is placed on the timeline?

Often times the audio and video icon are both enabled on video track on the timeline even though the audio is disbanded and has it's own tracks on the timeline. The result is a lower than normal or desired audio level. If this is the case, turn off the audio icon present on the video track. The overall volume should show an increase.

You can also, if need be, increase the overall volume of the entire project by selecting the mixer icon on the lower right screen and adjusting there.

Finally, check your windows mixer and make sure the settings are correct there.

Back to Index

Undo / Track specific

  • Open the audio mixer 

  • Click on the clip in the timeline you wish to undo

  • Locate the keyframe icons below the mixer with arrow going right and left

  • These are the keyframe "previous" and "next" undo tools

  • Click on the appropriate undo

Thanks to:  James Murphy / Product specialist

Back to Index

Backup

Prior to Back up

Clean Up and Delete Unused Media functions:

  •  Right click on trash can and select "Delete all render files"

  • Right click on trash can and select, "Clean Up Project"

  • Follow the steps in the next topic, "Back up Procedure"

Back to Index

Back up procedure

  • Store and maintain the original raw tapes.

  • Back up the project files, graphics, titles and any additional imported files, i.e. sound tracks etc.

  • When the project is restored from back up, the project will open with all sequences and bin content, exactly as they existed.

  • At this point simply instruct the system to re-digitize the footage, supply the correct tapes when requested.

  • The system will re-assemble and render the project and sequences, restored as they existed on the time line prior to backup.

  • Note: If the files were backed up to CD-Rom, be sure and change the attributes back from read only. Zipping the files prior to archiving to CD will prevent this step.

If you are ready to delete the project, select and open another project.  Then choose, "Delete Project" from this new project.

Media Management 
Back to Index

Batch Capture

Problems within a batch capture list

Material from clips on the same reel cannot be in conflict by overlapping or in essence, occupy the same space.  In your example each consecutive clip begins on the same frame as the ending frame in the clip preceding it.

The EDL may import as there is no error checking.  If conflicts or errors exist, those clips in question will simply not show up in the batch capture list

Example:  If a clip ends on frame 11, the following clip must begin on frame 12 or later.

Back to Index

Capture

Automatic: 1394

  • Click on play

  • Click on the digitize/record icon in the logging tool

  • The system will continue to record until you click on the record icon again.

Be sure to stop the record process by clicking on the active record icon. Stopping the process any other way will abort the record process.

Note:  In Liquid capture with scene detection s is possible.  It must be set to on in the preferences prior to capture.

Back to Index

Automatic: Live

The live feed does not work with time code so no need to use the logging tool. To capture live feed...

  • Place the player manually into the play mode.

  • Click on the digitize button, it will turn red to indicate that digitizing is taking place.

  • When the end of the desired footage is reached, click on the digitizing button again to complete the capture process.

Note: It is important that you use the digitize button and not the "stop" button to complete the process as the stop button when used in the live mode will abort rather than stop the digitization

Note:  In Edition 5 capture with scene detection s is possible.  It must be set to on in the preferences prior to capture.

Back to Index

Disappearing clips  

Your drives could be too full or... You might be overwriting the files inadvertently. The Media Management, while powerful, has to be understood properly. For instance, if you have a tape called Flower 1, and you capture clips, Edition will stick the captured clips in a folder called Flower 1. Each clip gets labeled by its start and stop timecode. If you have tc that resets, this is where problems can occur. Basically, you capture a clip from 1:00:00 to 1:20:00. Then there is a tc break and you capture another clip from 1:00:00 to 1:40:00. Now Edition has a problem, these clips are within the same range. It will consider the first clip as part of the second clip. To get around this, create a new reel after the tc break, call it Flower 1 1 or something, but name it different. Now capture and you should be able to have all your clips.

Take a look at the media management section in the manual. Probably the most boring section, but it is imperative to understand the backbone of media management.

Thanks to: James Murphy / Product Specialist
Back to Index

Manual Logging


Click for tutorial

  • A device and tape must be present. Be sure and give each tape/reel involved a unique and individual name before logging entries for that tape.

  • In the logging window, Provide a clip name, unique to the reel name.

  • Click on the plus to the right of the clip name which will increment each new clip by 1.

  • There are three time code windows under the preview window. The left is the TC in, and the right is the TC out. The center will show the clip duration once the in and out are marked.

  • Click in the mark-in window and a drop down window will appear allowing numeric TC entry. The trick to data entry is to type in only those numbers required. Example: Tape time code of ten seconds would require an entry of 1 and three zeros, followed by return. Tape time code of ten minutes would require and entry of a 1 and five zeros followed by a return.

  • Click in the mark out window and make entry.

  • Following the entry of each in and out point, click on the "Log Clip" crouton. This is essential. Note that once the "Log Clip" button is clicked, the clip name advances by one.

  • Repeat this procedure for each entry.

Back to Index

Codec

Codecs Online

If you're missing a codec this is a great resource.  Virtually codecs for every imaginable application:

http://www.fourcc.org/codecs.php

Back to Index

Edition codec

DV is rarely transcoded into something else other than by intent when captured via firewire. In essence it remains DV, or Digital Video, a series or 1's and 0's as like any other digital medium.

That being said, different systems use what is referred to as a "wrapper" which provides system information and may or may not be unique to their system. Fast uses a .dif (QuickTime) wrapper. In-Sync with the DV Master uses a proprietary dvsd wrapper. Many use various .avi wrappers. No matter which "wrapper" is used the basic DV stream remains unchanged until rendering is required. This is where the specifics differentiate in how they achieve the end result.

Back to Index

Latest DirectX

The latest version of DirectX for Windows 2000 can be found at: http://www.microsoft.com/downloads/release.asp?ReleaseID=40176

Back to Index

Clips

Adjusting

Clips:  Working with clips

 You can also just double click on the clips in the rack and set your in and out points while reviewing them.

Hold down the Alt Key and click on the clip in the rack as well causing it to playback in the icon mode.

Move the clips around by dragging them and placing them in the rack, hi-light all, right click and select preview to see the entire playback. This will also provide you with the time of the combined clips.

You could also select and drag clips to the desktop, adjust them there, drag and stack them and use the right click - preview option. And much more...

Back to Index

Grouped and Ungrouped

See timeline

Cropping

Use the 2D editor to crop clips. The 2D editor also has a variety of tools for placing, sizing and manipulating the clip.  Great for PIP effects.  Use it for scrolling titles.

Back to Index

Media is being deleted

Question? Are you somehow using duplicate reel names? Or Clip names?

Back to Index

To the timeline

  • With the timeline active, hit the end key. This will move the cursor to the end of the last clip on the timeline.

  • Select your clip, or clips, in the rack.

  • Click the right mouse button and select send to timeline from the menu.

  • The clip, or clips selected, will now place themselves at the end of the timeline at the cursor position.

The cursor will now move to end of the timeline automatically.

Back to Index

Excessive or unused footage

You have two readily available options using the Condense or Consolidate features.

If you know for a fact that you aren't using any portion of a clip in the rack, simply click on it and delete...

Back to Index

Selecting for deletion

  • Create another rack. Call it "Junk".

  • Review the video clips. Drag and drop the ones that you don't want, or may not need to this "Junk" rack.

  • Later, when the choices are resolved, group select the clips in the "Junk" rack and delete them.

Back to Index

CG

Importing text

AlphaCG, and many other CG's will import text from text files.

Once you have your page setup, go to the menu, select >File>Import Text and it will place the text as per layout.

The pages can be exported as a group of .tga images once they are ready.

Back to Index

Splash Screen

Changing the Liquid Splash Screen

Changing the Liquid Splash Screen

 To create and replace the default Liquid Splash Screen with a custom screen…

 ·         Create a graphic in your favorite editor that is 700 pixels wide by 394 pixels high, 24-bit color depth, 72 dpi.

·         Save it as FS.VMB.

·         Copy it to..  Liquid 7\Program\Resource on your drive and proper folder location using the example location  (C:\Program Files\Avid\Liquid 7\Program\Resource)

Thanks:to : Allen / video777

Back to Index

Character symbols

Windows XP

  • Start menu>Programs>Accessories>System Tools and select character map.

  • Select the character of your choice and choose copy.

  • Paste into graphics line.

Back to Index

Keyboard

Here are some of the standards available directly from the keyboard

Alt 0169 is the copyright ©
alt 0153 is the TM T
alt 0174 is the registered TM or ®
alt 0162 is the cents ¢
alt 0181 is the micro µ
alt 0186 is degrees º
alt0149 •

Back to Index

Color Correction

Adding or Subtracting Color from clips

 

This is all described in chapter 13 of the Liquid 7 manual (it starts on page 776 of the 7.0 book; I haven't looked it up in the 7.1 manual). The manual is included as the PDF under Liquid's Help.

The short of it is:

·         Load the clip into the color correction editor

·         Expand the CC dialog to display all of the controls (it's the triangle icon at the bottom middle of the dialog)

·         Click on Add Selective Color. This activates the pipette (color picker tool). Click on the color you want to isolate. You can also drag to choose a range of colors. Holding down the control key lets you add to the colors as well, so you can use Ctrl-left-click to select colors. The colors here that you're selecting will be averaged, so for example you want to get all the ranges of red.

·        
You can see how well you're picking by selecting the first color, and going down in the Selective tool and changing the Cr or Cb to the highest level. This will change the color of what you've selected, so you can go on and select the rest of the range for that color. It will also show the trouble spots (colors on thing you don't want selected that are real close to the selected color).

·         Fine tune the selection by changing the Color Isolation L, S, and H parameters. This may remove unwanted color from the selection.

·         Set the Cr and/or Cb back to normal.

·         Click on Add Selective Color again and repeat for each color you want to isolate (so do once for the red flowers, and then again for the yellow, etc.)

·         To work on all the colors you didn't select, click on the grey area around the color wheel.

·         Reduce the saturation (S) until the rest of the scene goes B&W. The flowers should remain red and yellow.

What you'll probably find is that there are colors in items that you didn't want selected but for which you couldn't isolate. For these, you have to use the Keying editor. Put a copy of the clip in the track below this track, and turn it to B&W. Now on the top track, add the Classic Keying Editor and key out the problem areas. This will allow the B&W on the track below to show through. Note that the keying editor is keyframeable, so you can change the keys to follow the action in the scene.

Color passes can be difficult if you pick the wrong colors to work on. For example, it's very difficult to isolate pale reds, pinks, yellows, orange, and brown as these are normally found in human skin tones. It's much easier to isolate vibrant colors.

Curtesy: Dave Stone

 

Color correction with Multi-Cam editing

One method is to color correct each clip as needed, fuse the corrected clips and use them in the editor.  On long projects this can be very time consuming and space sensitive.

For long clips, or otherwise....

No need to color correct the entire clip and fuse. Instead,

1. Perform the color correction desired to a small portion of the clip or clips in question
2. Create a Rack called "Custom" in the FX section
3. Right click on the color bar at the top of the clip and choose copy.
4. Right click in the "Custom" rack and choose paste. Do this for each clip corrected. You have    now created custom correction effects that can be dragged and dropped onto clips when needed.
5. Name each of the newly created Icons according to camera.
5. When the multicam editing is completed, drag the appropriate picon from the rack to position where needed.

This circumvents rendering of video that is ultimately not going to be used.

The other methods work as well but I've found this to be a saver of time and hard drive space.

Application of color correction to multiple clips or scenes

Once the color corrections is applied to one clip you can right click on the "red line" and copy the FX and paste it to subsequent clips.

You can also store the current settings as reference sets. This option is located in the bottom right hand corner of the extended display.

Primer on Color Correction

    

A primer on color balancing footage:

First, the tools you want are the 1, 2 & 3 point gray balance keys. Load your shot, now go to the:

1 point Gray balance key. 
You'll have a little cursor. That cursor will sample about a 3 pixel area. What you want to do is find an area that you would say should have been gray when you were shooting the scene. White walls with shadows, gray concrete curbs, a pale white sky...these work well, as do someone with a white shirt, just find the shadow area (not black shadow, the gray ones...the idea here is gray balance). Now left click on that area. The scene will be rewhite balanced based on this area. That is quick and dirty. Don't like the results, try another area, keep clicking and experimenting. You'll get a better idea the more you play with it and soon you'll know the best areas for clicking.

2 point gray balance key. 
This is more refined color balancing. Same concept, but now you have to find two points and in this case, you want to find a light gray and dark gray area in the scene. So select 2 point gray balance and now click on the light gray area in your scene, hold and drag to the dark gray point. Release. With two color points, you get more information for the scene to use to calculate the color correction. 

3 point gray balance. 
This is the big boy. Ok, when you click on it you get 3 points on the screen, white, black and gray, with lines connecting them. You want to put one of the three points first on the whitest white, next the darkest dark and finally the middle tone gray. Take the first point, doesn't matter which, and drag it to the whitest point. Next, grab the middle dot and drag it to the middle tone gray. Finally, drag the last dot to the blackest black. Now, when all three points are there, nothing happens...WHAT!?!? You have to right click on the mouse in the image area to apply the three point gray balance. Viola! Even more refined color correction. 

Of course, the best thing is to do it right the first time, in the camera, and get a good balance. Not always possible, so try the above.

If all else fails, higher one of those DaVinci guys at their meager rate of $250/hr and have them do it for you ;'D

Hope this helps as a crash course,
Signature:
--------------------------------------------------------------------------------
James Murphy
Pinnacle Systems
Product Specialist

Back to Index

Color Bars

Color bars, Serial Black and Test Patterns

Navigate to...

drive letter:\Pinnacle\Edition\Media\Test Patterns\NTSC (or Pal) and choose from the following:

75% Color Bars.tif
Active Picture Mark.tif
Convergence.tif
Full Field Pluge.tif
Pulse and Bar.tif
SKI Check Field.tif
Serial Black.tif
SMPTE Color Bars.tif

You might want to copy these to a directory of your choice.

Back to Index

Compatibility

Compatibility: Video cards

Pinnacle Edition 5 Graphics Card Compatibility List

Back to Index

Condense

Condense

The build rack from sequence  has been replaced by the condense feature. If you right click on a sequence or clip, you will get a condense or consolidate choice. Condense will make a rack with the clips you need to recapture. You can also do this and then just rebatch the sequence with a right click, same idea.

Thanks to: James Murphy / Product Specialist

Back to Index

Consolidate

Consolidate

Consolidate will make a digital copy of the media you used, you still need to go in and manually delete the original clip. For instance, if you have a 10 minute clip and only used 1 minute of it, consolidate will make a digital copy of the 1 minutes worth and then you can delete the 10 minute original piece.

Thanks to: James Murphy / Product Specialist

Back to Index

Containers

Alternatives

    

Alternate to containers using Sequences 

Back to Index

Controller

RS422 Pin Configuration

    

PIN OUT for DB9 Femal to DB9 Male cable for machine control

Here is the PINOUT of the DB9 Female > DB9 Male cable :

Female - pin 2 to > Male - pin 2
Female - pin 3 to > Male - pin 8
Female - pin 5 to > Male - pin 3, 4 and 6
Female - pin 7 link to 8 ( to work with PipeLine VTR Pro Software, not needed to work with LE 5.5 )

Demo

Online Demo

An Online Demo of which provides an excellent overview and virtual tour of EditionDV and it's features.  This demo is also applicable in many respects to Liquid Studio.

Back to Index

Drives

How many Drives?

How many hard drives?

I'm not sure that there is a single answer to the question "How many hard drives?"

Ideally and practically a uniques system drive and two video drives, large enough and compatible speed-wise with your worlk flow needs should suffice.  That's in an ideal world.

I have three systems with LE on each of them. Two of the systems have heavy workflow requirements with multiple ongoing projects of one type or another.  I find myself adding drives to accomodate the workflow.  On my system with the most usage I have a SCSI chain with 8 drives, 2sets of 4 striped, an external firewire 400 case with 4 drives striped into two sets along with my favorite which is a firewire 900 "G" drive.  Also on this system I have additional large USB drives which only come into play for backup work, one for myself and others for unique clients..

Note: I use the SCSI's because I've had them forever and because no one uses them much anymore, they can be had relatively cheap if you search.  Also in favor of the SCSI's, they don't use CPU cycles.  On the down side is the fact that SCSI drives are more expensive and the capacity is somewhat limited.

Another excellent solution is the external eSata drives.  They are cheap and the throughput is 300MB.  I am currently replacing the SCSI’s in my systems with these.  If your system is not equipped with an external eSata port the installation of an eSata card will be necessary. Note that an external combo USB/Firewire/eSata drives are cheap.  My Favorite is the G-Drive Q seriesCPU time to get the job done.

I guess the bottom line in answer to the question is another question, "How many can you keep your head around to accomodate your need without interfering with your workflow?"

JMO
Andy

 

Back to Index

Adding a new drive to the system for capture

Once you have your new drives in place and active on the system....

1. Open Edition / Liquid
2. Go to >Start>Tools>Logging Tool
3. Below your logging window there is a drop down requester where you choose drives.
4. Click on the "AV" icon on the left of the requester window
5. Choose "Add" option, navigate to, and add the new drive.
6. Choose the drive of your choice prior to capturing your footage.

Back to Index

Digitizing

Extending length of pre-digitized clip

  • Highlight the clip in the rack and choose delete.

  • Delete the media rather than the clip

  • Select the clip and choose digitize.

Set the option for handle length to include desired addition of time.

Back to Index

Incremental numbering

 To the right, next to the clip info is a plus sign. If you click on it, (toggling it to the on position) the clips will incrementally increase by one each time the logging button is pushed.

Back to Index

Manual digitize procedure

In your instance once you have set the mark in, you should be able to hit the digitize button to commence recording. When you have reached the desired out point, hit the digitize icon again to complete the process.

To manually digitize, roll tape, hit the "digitize" button. It will turn red and recoding will commence. To terminate the recording process, once again hit the "digitize" button and recording will cease. You will get the busy icon while the clip is finalized on the hard drive.

Do not terminate the manual capture process in any other manner or the clip will not be available.

When logging, and you have entered both the in and out points you must use the "log clip" icon to complete the logging process for each clip.

What I normally do is, once all clips are logged, I close the logging tool interface. From the rack I'll choose the >right mouse>capture> and choose selected clips or all. Go have coffee and come back when the job is done.

Back to Index

DVD Calculator

DVD Calculator

Bitrate and GOP calculator

The calculator was originally designed for DVD, but has been updated and can now be used to determine the bitrate values for several different formats. All the calculations are done in your browser, by a script. Therefore you need a browser with JavaScript support, and script execution must be enabled.  This calculator has been tested in Opera, Mozilla and IE.

Back to Index

DVD Creation

DVD Authoring Made simple


Simple DVD authoring... Andy Stevens

I've made, to date, hundreds of DVD's using Liquid.  Many with one and two page menus and some with extensive menus.  One with a menu system that was 8 deep and four to six pages pages per menu.  Had a couple problems with content by never with the menu structure.

Simple procedure...

1.  Complete the timeline and renders
2.  Bring up the markers list and delete any existing markers
3.  Go the the beginning of timeline
4.  Make sure all tracks are active
5. With the playline at the beginning of the timeline hit the U key on the keyboard to select everthing from the playline to the end of the timline
6.  With the entire contents selected, click on the first clip and move the entire timeline content to begin at about 15 seconds (your choice)
7.  Navigate your timeline and place markers anywhere menu interaction is desired
8.  Place the playline at the very beginning of the timeline, zero....
9.  Make sure you are in the insert edit mode
10.  Select the DVD menu wizard
11. Choose from the selection of templates available
12. Select only the Sequence markers checkbox
13. Choose apply
14. If cosmetic menu changes are desired, choose "Edit Menu" at this time and make desired changes to the background, layout, holding frames, fonts, etc.... (Note: This new layout can be saved as a template for future use and reference before returning to the authoring.)
15. Choose OK when completed
16. Picons can be changed by moving the playline to desired position and choosing "Set Picon".
17.  Double click on existing text to change content.
18. Preview DVD
19.  If all is working as expected, exit the preview mode, then click on the running man and exit the DVD authoring mode.
20.  You are now ready to enter the "File > Burn to Disc > DVD mode.

Good luck



Back to Index

DVD Menu Creation
Single menu and simple multiple menu creation


I'd have to interject here that I've made hundreds of DVD's some with no menu's, a great number with average simple multi-page menus and a few with fairly complex menu structures, seven or eight menus several pages deep with six links per page.

I've had very few problems with the resulting DVD's compatibility restricted to an older Panasonic set top recorder. If I can get it to play there, it'll play anywhere.

That being said, there are times when a project requires more than LE can offer by way of DVD authoring. That's why the the alternative authoring progams often cost as much and sometimes way more that the prices of LE. It get's to be a pretty exacting science in it's own way, dependent of the project demands.

I have other authoring options which I use from time to time depending on the circumstance. These are DVDLab, Sonic DVDit Pro 6, and Sony's Vegas DVD 4.0.

I'm not so sure that a training workshop of some kind and more in depth tutorials wouldn't solve many of the problems related to LE's DVD authoring.

My workflow for the basic menu is

1. Finish the timeline
2. Place the playline at the head of timeline
3. Hit the keyboard U key
4. Move the entire timeline to a desired position, i.e. @ 15 seconds
5. Remove all existing markers
6. Set markers at desired chapter points
7. Set the playline to the very beginning of the timeline (zero)
8. Open the DVD wizard
9. Select and double click a template that remotely resembles what I could use and modify
10. Click the sequence markers box and clear other boxes
11. Choose apply. Grab an edge of the menu and stretch to the desired length.
12. The menu is created using as many pages as required for the project
13. Important: No matter how many menu's or pages, this is the time to open the menu in the menu edit mode and make changes to the background, frames, etc. Opening a menu in the Edit Menu mode at a later time is likely to destroy may settings that are in place.

Multiple menu (Master menu and chapters menu)

1. Finish the timeline
2. Place the playline at the head of timeline
3. Hit the keyboard U key
4. Move the entire timeline to a desired position, i.e. @ 30 seconds leaving room for multiple menus
5. Remove all existing markers
6. Set markers at desired chapter points
7. Set the playline to the very beginning of the timeline (zero)
8. Open the DVD wizard
9. Select and double click a template that remotely resembles what I could use and modify
10. Click the sequence markers box and clear other boxes
11. Important. Select "Skip" instead of apply.
12. A menu will be created at the playline position.
13. Click on this menu on the timeline, hold the control key and drag it to the right and release. A second menu, (copy of the first) will be created.)
14. With this second menu hightlighted, select the auto link tab.
15. Making sure that the "Sequence Markers" box is checked, select "Apply" at this time.
12. The menu structure is created using as many pages as required for the project
13. Now click on the first menu (Menu 1) that was initially created.
14. Clicking on the first picon in that menu, drag it and drop it onto the second menu on the timeline, thereby creating a link to menu 2.
15. Click on the second menu, locate and click on the last UNUSED PICON, drag and drop it onto the first menu on the timeline, creating a link to menu 1.
16. Choose apply. Grab an edge of the menu and stretch to the desired length.
17. IMPORTANT: Prior to adding addition links via drag and drop placement, etc., NOW is the time to use the "Edit Menu" option! No matter how many menu's or pages, this is the time to open the menu in the menu edit mode and make changes to the background, titles, frames, buttons, etc. Opening a menu in the "Edit" Menu mode at a later time is likely to destroy many link settings that are in place.
18. Once the menu is edited as desired close and return to the timeline.
19. Click preview to review the results.

IMPORTANT: Make sure that the first menu is exactly at the very beginning of the timeline. Failure to do may result in an error message prior to preview.

Back to Index

Additing additional chapter points to an existing page


Example: I have 8 chapters on the timeline. I want them all to appear on one page.

1. Add markers to timeline as needed
2. Open the DVD Wizard
3. Choose a menu from the selections available, double click your choice
4. By pass the options of automatically adding chapter points
5. Open the menu in the Menu editor
6. Select the available menu items/chapters by holding the CTL key and clicking until all are  selected
7. Click on the corner of the multiple selection marquee
8. Drag, position and and resize until menus are of suitable size to accomodate the 8 chapter points
9. Ctl-click on menus to be aligned and use the alignment tool
10. Click on and highlight the last menu
11. Use the Ctl-C to copy
12. Use Ctl-V to create additional menu items as desire
13. Highligh items, position them and use the alignment menu to position. Add modifications to the background, highlight colors, buttons, etc.
14. Close the Menu editor to return to DVD editor
15. Click on the AutoLink tab and click in the Sequence Marker box
16. Choose "Apply". There are now 8 chapter Icons on the single page
17. Double click each text box and change menu text
18. Select the "Links" tabe
19. Click on each of the chapter picons to access that chapter on the timeline
20 Scub the timeline at each chapter point to locate an appropriate chapter picon
21. Click on the Set picon button in the DVD menu bar

Also note:

The Menu Editor can also be used to delete existing chapter points, then reposition and re-size those remaining in the event that only a couple of chapters points are required.

Back to Index

Animated DVD Menu Elements


In order to create and use animated buttons...

1.  Create or edit digitized clips in a rack or racks and set length equal to that of your menu. Using LE 7 simply set the desired in point and the length is automatically set when placed.
2.  Open the DVD Menu
3.  Open media manager folder, lower left of editor
4.  Drag desired clips onto desired buttons.

In order to achieve active playback from menu buttons a link between the button and the timeline must be created.

1.  Drag desired button to desired location in timeline.  A link between the location and the button will be created at the point where the button was released... or
2.  Set timeline markers before the creation of the DVD menu and designate timeline markers as links.

Transpareny background selected in the Menu editor will allow an active video background to be used on the menu...

1.  Exit the menu editor
2.  Choose a desired clip from a rack for use as background
3.  Set the length to menu length. Using LE 7 simply set the desired in point and the length is automatically set when placed.
4.  Open the media manager on the lower left of timeline
5.  Drag the designated / desired clip and drop it onto the background area of the menu.

Back to Index

Chapters without menus

1.  Create a menu with chapters
2.  Place the menu at the end of the video where it will not be seen

Back to Index

Exporting to DVD
Real time using Set top Recorders

If all you require is DVD with simple menus, probably the best way to go is to get a Panasonic DMR-E20 or one of the other available stand alone DVD Recorders and record directly from the timeline to the deck.

I've been using the E20 for some time and am very happy with the results.  Limited menus but excellent DVD quality.

No render, no muss, no fuss...

If you want to go one step further and create a DVD with custom menus, continue on to the next topic below.

Back to Index

VOB Files and Menu Creation



Click for tutorial

The tutorial on the left deals with converting VOB files created by the DMR-E20 or DMR-E30, (or other sources) to MV2 Mpg and AC3 audio for use in DVD authoring programs, DVDit PE works very well for this process and handles the AC3 audio format.

This process is very simple and the conversion process is way faster than real time.

Thanks to: Anton Strauss for his expertise assistance and permission.

Back to Index

Burning Liquid VOBs using DVD Lab


 

Burning Liquid VOB’s using DVD Lab.

It is with great retiscence that I mention this topic again since my last episode left me with some egg dripping off the end of my nose but it seems that I will never learn. My problem is that again I have a problem with DVD's -skipping at cuts. My work flow was to use the m2V and Ac3 files from liquid and take them into DVD lab. I made doubly certain that the DVD player had clean lenses and when I tested the offending DVD  I did so in two other machines and on two computers. In all cases the skipping was clearly visible and was witnessed by two others.
I solved this issue by avoiding demuxing in DVD lab. I instead imported the file from the video ts folder created by Liquid using the "join VOB's" option and choosing not to Demux. The resulting DVD was perfect and didn't look like skipping.

In researching the cause of this issue it occured to me  that one of the contributing causes could be a data rate peak after each cut. In fact when I measured the data rates using a plug in for DVD lab I found (not surprisingly) that the data rates did peak after cuts . When I encode using liquid I set the maximum data rate  to 4700 (average 4500) however, I measured the peaks with DVD lab at about 6900, so clearly the limiter on the VBR encoding either doesn't  always work or is modified by other considerations.Why preventing demuxing in DVD lab cures the problem I don't know? however this is what I observed.

This also explains why few others on this forum would see this problem because most people  use liquid to encode, author and burn. and the resultant video ts folder created by Liquid does not show the problem .

Hope this may be of value to some fellow traveller.

Back to Index

DV Decks

Device not found

The  system may have problems for one reason or another, in locating your firewire input device.  This will often be accompanied by a "HW Version error.  No hardware found" message. Use this procedure to check if the device is recognized by the operating system.  If Edition is running, close Edition and turn off your input device.

1. Right click on "My Computer".
2. Go to Manage and choose device manager.
3. Make sure camera is plugged in
4. Turn camera on.
5. You should see the camera show up under "Imaging Devices" if you're using the OHCI driver.
6. If you're using Texas Instrument device drivers you may have to look for the camera to show up under the "Sound, video and Game Controllers.

If your device is not present in either of the locations,  you may have to check for problems with the firewire cord, the card, or the camera source.

If it has shown up in one of these areas, Edition should be able to find it.

Back to Index

GV-D900

I have been using a Sony GV-D900 with the built in 5 inch LCD monitor for quite some time now with excellent results. In fact it has worked so well for me, not only as a source deck but also for other applications such as sourcing my duplication and deck-to-deck transfers that I purchased a second unit.

I'm sure there are various other decks that will fill the bill as well.

Back to Index

DVD Burners

Compatibility

Model number

(tested media)

HL GMA-4020B

 (DVD-RW)

HP DVD100i

 (DVD+RW)

HP DVD200i

 (DVD+RW)

NEC ND-1100A

 (DVD+RW)

Philips DVDRW228 

 (DVD+RW)

Philips DVDRW1208

 (DVD+RW)

Pioneer DVR-A04

 (DVD-RW)

Pioneer DVR-105

 (DVD-RW)

Plextor PX-504A

 (DVD+RW)

Ricoh MP5120A

 (DVD+RW)

Ricoh MP5125A

 (DVD+RW)

Sony DW-U10A

 (DVD+RW, DVD-RW)

Sony DRU-120A

 (DVD+RW)

Sony DRU-500A

 (DVD+RW, DVD-RW)

DVD burners are becoming too numerous to keep track of.  It is best to check with Pinnacle or Avid Websites for a current update listings of compatible burners.
   

Back to Index

DVD Tips

Vista Registry Hack for DVD Recognition

http://support.microsoft.com/kb/q270008/


Back to Index

Adding Menus

A DVD can contain several menus, each of which may contain many pages or chapters. Each menu will auto link to it's next page when the current links on that page are used, an overflow so to speak, thereby enabling the "previous and forward" button feature of the existing page.

Here is the procedure for creating additonal menus and links between them.

1.  Open the "Project Browser", (Folder Icon, left and above timeline.
2.  Locate DVD Menu which closely resembles what you wish to do, enable Icon view
3.  Click and drag the selection of your choice to the timeline and place it, next to but downstream of your existing menu
4.  Close Project Browser
5.  Open the DVD editor
6.  Select an unused Icon from the first menu and drag it to the newly placed menu
7.  Navigate to the second menu and drag an unused Icon from there to your first menu
8.  With the DVD Editor open you can select from any of the existing templates and apply this to your current active menu
9.  Add as many menus as you need using this process

That should be enough to Get-R-Done...


Back to Index

Creating menus in Photoshop

      

Here's an example as follows for a menu with two buttons - order of layers from top to bottom:

(^2) Button 2 Hi Lite
(#2) Button 2
(^1) Button 1 Hi Lite
(#1) Button 1
(B) Background

Save off your .psd file with layers and open Edition.

Open the DVD Menu Wizard. This is a button on the extreme right hand side with other buttons such as the 2D/3D editor, Audio Editor etc. The icon has the letters "DVD" with a flash type arrow running underneath. 

If it's not there you can right mouse click in the area and hit "Customize". The icon you need is in the "Special" tab.

When in the DVD Menu wizard it opens a "Templates" tab. Hit the browse button and find the folder containing the psd file.

You should see all acceptable files in the window. Highlight the one you want.

To the top right is a space to type in the duration of the menu. It's set to a default of 3 secs. It's good to set the menu to at least 30 secs for a static menu - but you can adjust the length if you are running video or audio in your menu.

Alternatively the duration can be adjusted on the timeline by extended the clip manually - simliar to the editing process.

Now hit the "Insert Source Into Master" arrow. This can also be switched to "Film Mode" as in normal editing functions.

The Menu will now appear on the timeline in the DVD Menu track. The first time you drop it in, it will create a DVD Menu channel. Any menus added after that - you'll have to select the track manually in the same way you select a track when dropping clips onto the timeline.

The wizard gives you further options at this point - although I tend to come out at this point and do everything manually from now on.

Close the DVD Menu Wizard with the top right hand icon.

You can double-click on the menu in the timeline and this opens the DVD Menu Editor. You can create all the links etc. in here.

Thanks to: Dave Weller

Back to Index

Manual digitize procedure

In your instance once you have set the mark in, you should be able to hit the digitize button to commence recording. When you have reached the desired out point, hit the digitize icon again to complete the process.

To manually digitize, roll tape, hit the "digitize" button. It will turn red and recoding will commence. To terminate the recording process, once again hit the "digitize" button and recording will cease. You will get the busy icon while the clip is finalized on the hard drive.

Do not terminate the manual capture process in any other manner or the clip will not be available.

When logging, and you have entered both the in and out points you must use the "log clip" icon to complete the logging process for each clip.

What I normally do is, once all clips are logged, I close the logging tool interface. From the rack I'll choose the >right mouse>capture> and choose selected clips or all. Go have coffee and come back when the job is done.

Back to Index

Additing additional chapter points to an existing page


Example: I have 8 chapters on the timeline. I want them all to appear on one page.

1. Add markers to timeline as needed
2. Open the DVD Wizard
3. Choose a menu from the selections available, double click your choice
4. By pass the options of automatically adding chapter points
5. Open the menu in the Menu editor
6. Select the available menu items/chapters by holding the CTL key and clicking until all are  selected
7. Click on the corner of the multiple selection marquee
8. Drag, position and and resize until menus are of suitable size to accomodate the 8 chapter points
9. Ctl-click on menus to be aligned and use the alignment tool
10. Click on and highlight the last menu
11. Use the Ctl-C to copy
12. Use Ctl-V to create additional menu items as desire
13. Highligh items, position them and use the alignment menu to position. Add modifications to the background, highlight colors, buttons, etc.
14. Close the Menu editor to return to DVD editor
15. Click on the AutoLink tab and click in the Sequence Marker box
16. Choose "Apply". There are now 8 chapter Icons on the single page
17. Double click each text box and change menu text
18. Select the "Links" tabe
19. Click on each of the chapter picons to access that chapter on the timeline
20 Scub the timeline at each chapter point to locate an appropriate chapter picon
21. Click on the Set picon button in the DVD menu bar

Also note:

The Menu Editor can also be used to delete existing chapter points, then reposition and re-size those remaining in the event that only a couple of chapters points are required.

Back to Index

Authors Tip

Executive Software has, IMHO, the best by far HD defrag program avaialbe, a must have item which I've used since version 1.0. However, less known is another utility they market called "Undelete" which I've also used for years and which has bailed me out of many a tight spot.

Tonight I discovered just how useful it can be with Liquid in recovering a clip.

Ever hit the wrong button during the digitize process and discover one click away that you've aborted the digitization? I have on occasion. DId it tonight on a 25 minute capture.

Just for grins, I opened up the "Recovery Bin" and lo and behold, there was the aborted clip. I hit the restore button and chose a location, then opened LE and imported the clip, weird name but intact. Had it auto locate and create clips, back up and running.

"Undelete". Check it out.

Andy

 

Back to Index

DVD Menus

      

DVD Menus

It is possible that menus which are too close together may cause VOB errors.

 I certian circumstances, a VOB error could be created by having two menus that are two close to each other, or indeed a menu that is too close to any other object, such as a sound or video or image clip.

 Solution: Try moving them appart by a minimum of three seconds.


Back to Index

Editing

Copy-Move

      

On the timeline....

  • Use the "Mark In" (i) and "Mark Out" (o) to define the desired area.

  • Place your timeline cursor at the area on the timeline where you wish the new selection to appear

  • Right click in the tool bar area and select "Edit" and choose either "Copy Range" or "Move Range"

  • The highlighted range will appear at the new destination when either of the choices are selected.

Keep in mind that this procedure can be used to transfer sections, or entire sequences, from sequence to sequence as well.

Back to Index

Multi-camera Part 1

    


Multi Camera Editing
Tutorial

 

See the tutorial like on the left for a step by step process with images

Do this in the rack...

Step One
1. Right click on camera clip
2. Choose properties
3. De-Select video
4. Repeat on second and subsequent cameras

Then...

Step Two
1. Double click on clip and audio graph only will appear in your preview monitor
2. Find a distintly identifiable spot on track
3. Place marker, (NOT MARK IN) at this point
4. Repeat this with subsequent clips

Now go back to step one and re-enable the video

Step Three

1. Send clip from camera A to timeline, you will see the markers that were set in the previous step
2. Drag clip from camera B to the timeline onto track above camera A
3. Slide Camera B clip until it's markers align with Camera A markers
4. Once the markers are relativly aligned, zoom in on the timeline to a frame view and fine tune the alignment

Tip for editing

1. Disband the lower track, Camera A so the audio track is available
2. Turn on audio graph on this track
3. In the area on the left of the timeline, click so this track is not active and will not be affected by cuts, etc.
4. Audio can be enabled or dis-abled on the video tracks when and as desired.
5. Use the PIP on the Camera B (upper) track allowing view of both tracks at once
6. Place cuts as desired, restrained to upper track only and delete unwanted footage

See Multi-Camera Part Two...next topic

Back to Index

Multi-camera Part Two

  • Keep in mind that the upper track has playback priority...

  • Place the most desirable clip (cam A) on the bottom track.

  • Protect this track from cuts and edits by selecting "protected", right mouse selection in the "name" area on the right.

  • Place the second clip on the track above. Click on all "audio" icons until they are off on this track.

  • If you're using Edition 5 use one of the realtime PIP clip effects on the upper track.  You can now see both tracks in the preview.  Add a camera? Add a PIP. 

  • At this point you will have the upper video playing with the audio from the lower track.

  • Scroll the timeline until you find a "keeper" scene in the upper track.

  • Cut the track at this point. If you've done all correctly the cut should only affect the upper track and related audio.

  • You can now peel back the area around the cut, which will reveal the lower track.

  • Use this method to determine and select the in and out points, making a cut at each end.

  • Continue through the project repeating this process.

  • You can delete the sections you do not wish to keep from the upper track. Make sure you're in the video edit style rather than film.

Once finished, go back and fine tune the in and out points.

Back to Index

Collapsing tracks

 

Collapsing tracks..Multi camera editing

1. De-activate all tracks no to be affected by clicking on the "Name" box at the beginning of the timeline.
2. Tracks that are de-activated will be dark in color
3. The only active track should be the track to be manipulated. 
4. This track will be light grey in the track title area indicating that it is active.
5. Place the playline inidicater at the beginning of the timeline
6. Group select the clips on the active track by clicking on the double arrow icon (Select tracks after playline), above the timeline
7. Use the keyboard to collapse the tracks by holding the control key and pressing the down arrow cursor to collapse the tracks.

Back to Index

Edition Comparision

 

    

Software Comparison

 

Pinnacle Liquid Edition

Adobe Premiere Pro

Apple Final Cut Pro 4

Avid Xpress DV 3.5

Avid Xpress PRO

Sonic Foundry Vegas 4

Ulead Media Studio Pro 7

Suggested Retail Price

$699

$699

$999

$995

$1,695

$495

$495

GPU Effects

Yes

No

No

No

No

No

No

Number of RT-Effects

1000+

150+

200+

100+

100+

75

170

Timeline Integrated DVD authoring

Yes

No

No

No

No

No

No

Background Processing

Yes

No

No

No

No

No

No

Dynamic Timewarp

Yes

No

Yes

No

No

No

No

Secondary Color Correction

Yes

No

Yes

Yes

Yes

No

No



Hardware Comparison

 

Pinnacle Liquid Edition PRO

Matrox RTX. 100 xtreme

Matrox RTX. 10 xtreme

Canopus DVStorm2 Plus

Canopus DVStorm2 + Edius

Avid Xpress PRO + Mojo

Suggested Retail Price

$999

$999

$499

$1,299

$1,687

$3,390

PCI/AGP

AGP

PCI

PCI

PCI

PCI

1394

Real-time DV out

BP*

Yes

No

Yes

Yes

Yes

Analog I/O

A&V

V-only

V-only

A&V

A&V

A&V

# of Streams

up to 10

2

2

up to 5

up to 5

2+

*Background Processing generates DV output while you work

 

Back to Index

Edition Features

    

    

New Features In Liquid Edition 5.5

  CX Color Correction

Liquid Edition's unique CX Color Correction offers a wealth of tools for top quality professional primary and secondary color correction including, but not limited to, one and three point tone, grey and color balance, primary and secondary selective color correction and a full set of color scopes.

Dynamic Slow Motion

Dynamic Slow Motion provides exceptionally fine control over the speed of clips and optimizes the ability to make adjustments to speed over time.


Networked Drives

With Liquid Edition it is possible to use networked drives as well as local drives for direct playback and rendering in a networked workgroup environment. When attached to a Pinnacle Palladium solution, Liquid Edition benefits from guaranteed high bandwidth video connections, as well as workgroup productivity improvements.


XSend Communication to Broadcast Products

Liquid Edition offers options such as XSend to Pinnacle Thunder and DekoCast, as well as communication with broadcast servers, automation and asset management systems. These interfaces provide for direct exchange of media and metadata for workflow integration. Furthermore, XSend to Macromedia Flash Video Files allows one to send video clips and projects directly to Macromedia Flash MX for applying enhancements targeted for web distribution.


RS-422 Machine Control

Professionals will appreciate the greater responsiveness and improved accuracy of deck and device control when using the RS-422 machine control built into Liquid Edition.


DVCPRO25 Support

In addition to DV and DVCAM, Liquid Edition supports DVCPRO25 as a native codec.


Jog/Shuttle Control Support

Pinnacle offers a broadcast quality Jog/Shuttle controller for fine control of the tape machines and editing in the timeline.


Midi Support

Control sound levels in Liquid Edition's audio editor via external faders attached by Midi.


ALE/OMFI Project Support

Liquid Edition's ability to import and export ALE files allows for the open exchange of clips, bins and project metadata with other editing systems, audio post production suites and asset management databases.


Sony Cliplink Support

With Sony Cliplink support, you can save time and resources by directly importing all Cliplink cut points and picons on capture.

Back to Index

Edition Reviews

Current Reviews in Adobe PDF format

    

Back to Index

Effects

Blue stars

Blue stars indicate that the clip has an effect which is active, perhaps audio adjustment, etc.

In any even, right click on the Icon or clip and choose FX Properties. You should be able to see what fx is in play. You can toggle the effect on or off by removing the check in the checkbox. 

Back to Index

Changing default transition

    

Assigning a different effect as the default transition to the add dissolve function. You basically can add any default transition you like. This also allows the use of HollywoodFX.Follow these steps:

1.  Create the effect you want as the default. 

2.  Go the the FX tab and create a new rack if one doesn't exist.

3.  Copy and paste the effect you like in the the new rack in the FX tab. 

4.  While holding the control key down, right click on the effect and select the new menu choice that appears labeled, "Set as System Object">EDL default DVE

Thanks to: James Murphy 

Back to Index

Pasting multiple FX from clip

 

    

1.  Open FX-Properties and select all FX with the mouse choose copy, click on next clip and rightmouse-click paste in FX-Properties, or paste them to the rack.
2.  Keep the Clip FX Properties dialog open, select all FX, and then move from clip to clip while pasting the same group of selected FX into the dialog!!

Variation:  Copy and paste each effect created into a single rack. Select all the effects to be used on a clip, copy them and paste them all at once onto that clip and they are saved in a rack for future use. Amazing!!

Variation: Paste the FX directly on the video track. All clips on this track have the filter applied automatically.

Tip: Create a project giving it a unique name, i.e., “My Effects”, and save it with your rack of FX.  Use this project to cut and paste the FX rack into a new project.  Open “My Effects” project to add additional effets via cut and paste.

Back to Index

Description of

    

A detailed and in depth description of the Liquid Editors and effects.  What they are, how they work and what the do.  Go to:  Mike Shaw's Pages on Edition

Thanks: Mike Shaw

Back to Index

Effects 3rd Party Plugins and Programs

BorisFX, Boris Red and Grafitti. A whole new world of unlimited effects and transitions.  This is also a "must have" utility for serious production work.  Fast, intuitive and easy to use with an excellent support system.  

Back to Index

NOTE:  Adobe has purchased Cool Edit Pro and released it as "Adobe Audition".   This is an excellent audio editing program to say the least.  More powerful than ever, Adobe Audition is packed with the latest and greatest features that the digital audio industry has to offer, yet retains the ease of use that has won the favor of a growing community of users worldwide.

Image Manipulation

Stage Tools Moving Picture

Shuttle

Contour ShuttlePro

Pixelan Software, The Top-Rated Industry Standard for Soft/Organic/Custom Visual Effects

Check out the Newly released SpiceMASTER2.5 and SpiceMASTER2.5 PRO as well as the new innovative CreativEase Effects Packs, available and integrated as Plugins for most popular NLE systems

 CHECK OUT THE NEWLY RELEASED SPICEMASTER 2 FOR MOST NLE applications!

Back to Index

Exporting

AVI files

AVI files exported, play back jerky

Are you using the "Export Sequence As" feature?

If you are, what codec are you using? If you're saving as uncompressed .avi files there's no way most systems will play this file back smoothly.... that being said, there are many usable options under export to choose from once the final use of the finished file is determined.

If you simply want a DV compliant .avi of your finished project, "Fuse" is the option you should use.

Back to Index

Exporting files for CD, etc.

Other options would be to save out as Mpeg4 format. These files playback very well on most up to date systems using Media Player.

I have also gotten excellent results saving to .avi and converting to .wmv using Microsoft’s WM8 encoder.

I recently did an interactive CD using Multimedia Builder, which contains around a hundred video clips totaling about an hour and twenty minutes of video at 320 x 240. Demo at...

http://www.dogsensecentral.com/

Back to Index

Emulation

Edition emulation mode

If you're using firewire and you switch off your source, Edition will go into the "emulation mode" until it sees a valid firewire device to talk to. It's not a bug, it's a feature.

Back to Index

Feature Comparison

Fields

Field reversal for animations, etc.

Often one finds when importing an animation that the fields have been reversed or are in the incorrect order for the edition system at hand.  

  • Set up a macro or an "action" in Adobe Photoshop

  • Set it to take each image frame and move it vertically downward one line in the frame

  • re-import the resulting new files

  • The fields will now have the correct dominance. Sorted! 

You won't miss the single line of picture info. If it is noticeable, you can

always mask it, for example by duplicating the top line of the

downward-shifted picture.

Thanks to:  Julian Swarbrick

Back to Index

Fusing

Fusing from timeline

The fused file is a complete new file. I often fuse a section after it has rendered so that I can use it in another section of video, adding titles to it, etc., in order to avoid redundant rendering. I often fuse to save clips for use in other projects, being careful to send them to unique directories, which I create for archival purposes.

I will also fuse finished projects, saving them to another directory so that I can dump the present project and free up drive space.

You could, as you did, fuse the sequence and then highlight the clips in your rack and choose delete. You have an option at this stage of deleting "Clips" or "All corresponding media files" material on the hard drive or both. If you leave the clips, I believe you can re-capture them at such time as you need them.

Back to Index

Forums

Liquid Forums

    

These are a few of the active Liquid forums which I'll try to update from time to time.

Creative Cow
http://www.creativecow.net/index.php?forumid=125 

DMN:
http://www.dmnforums.com/cgi-bin/disp.fcgi?dire=4&prog=displaywwugindex.fcgi&endday=90&forum=pinnacle_edition 

Back to Index

Gaps

Removing Gaps from timeline

    

For locating those elusive "gaps" in the timeline..

1. Right click on tool bar
2. Choose the "Player" menu 
3. Select "Go to next gap" or "Go to previous gap"
4. Take appropriate action if gaps are located 

Back to Index

Graphics

Pinnacle Systems recommended Dual display cards and drivers information

Back to Index

Standard GUI Settings

    

This is (as you no doubt guessed) as designed and a marketing decision. You can still get to the classic interface by going to the shortcut icon, access the properties and after the location string edit the Target text to read:

/skin=c_skin /nomenu

Back to Index

Changing the Splash Screen    

Locate the file to alter in:

1.  Program Files/Avid/Avid Liquid7/Program/Resource. Look for the file: FS.VMB
2.  Make a copy and rename it: FS.BMP
3.  Open it in a photo program and alter the image
4,  Then, rename back to .VMB and replace the original

Back to Index

HDV

Capturing HDV

Capturing HDV

 As these are just standard HDV miniDV camcorders you should have no problem using them with Liquid. However, getting HDV from any camcorder into Liquid can be tricky.

1. Do not use EZCapture. Use the logging tool.

2. Make sure the output of camera, in the camera menu, is NOT set to Automatic but is set to HDV output for firewire.

3. Make sure you create an HDV timeline before you begin capturing.

4. Make sure the output options are also set correctly for your camera (it should be HDV2). You do this in the Liquid control Panel under Site>System Settings>Input/Outputs>Video Outputs>IEEE 1394 and set the Mpeg output format to HDV2.

5. It sometimes helps to have the camera playing the video before you attempt to capture.

5. Finally, when you connect the camera to your computer with the camera locked to HDV output (not auto) make sure it is recognized by XP in My Computer as an AVC device before you start Liquid.

Try those things and see if you have success.

Thanks to LewS

Back to Index
Canon XH-A1

Canon XH-A1 and record to tape

 My timeline properties are preset 1080/50i 1440x1080 16:9, 25fps (PAL), reso 1440x1080 16:9 non-square, top field first.

Although capture from the camera works fine, all I get on the dump to tape is 'The timeline format cannot be recorded with the selected recorder.'

Control Panel > Site > System Settings > Inputs/Outputs > Video Outputs > IEEE 1394 and set MPEG output format to HDV2

Thanks to LewS

Back to Index
HV20/30: Output  

HV20/30: Output to tape from Liquid

Remember to set your MPEG-2 output setting to HD2/60.

Back to Index

Hollywood FX

Reversal of direction of HollywoodFX All flight control is now handled through the wheel you see with Flight Rotation. It can be done to positive or negative 359 degrees. 

Re-installation problems: Solution 1

 

  • First write down your HFX serial number. If you can't find your number, locate the easy_FX.EXE file in the Edition/HFX subdirectory. Double click--this brings up the standalone HFX editor. On the bottom edge of the dialog if you click the ABOUT button, it will display the serial and machine ID.

  • Download the regclean from HFX support site.

  • Download the latest HFX from the support site.

  • Uninstall HFX

  • Run the regclean utility. 

  • nstall HFX from the download.

Back to Index

Re-installation problems: Solution 2

 

Un-installing it doesn't seem to remove all remnants of the program for some reason.

Here's what to do...

1. Un-install Hollywood FX.
2. Go to My Computer open
3. Right click on the System (C:) drive
4. Select search from the drop down menu
5. Enter the following into the search criteria: HFX*
6. Delete any files that come up

Re install Hollywood FX and you should be good to go.  If problems remain you may have to use regedit to locate Hollywood FX keys in the registry and delete them as well.

Back to Index

Import

Importing earlier version Liquid projects


During install of Edition 5 make sure that you install Edition with the same media and render directories as Edition 4.5. Edition 5 should detect those directories and auto-select them. If not, you will have to manually specify these directories.

  • After Installing Liquid restart your computer and launch Liquid.

  • Once open, go to Pinnacle Start>Projects>open/Create Projects and browse to the previous Liquid Project directory.

  • You can now open your previous projects although you may be presented with a prompt asking if you would like to create a back up whcih is a good idea.  You should see all your clips and associated media in the project window. If not then media management settings need to be configured.

  • Go to Pinnacle Start>settings>Site>media Management.

  •  Make sure you have the correct path specified for your media files.  If you add a new path you will have to shut down Liquid and restart for the additional paths to be functional.

  • OnceLiquid has restarted, your media should be viewable in your project file. If files are still missing, then most likely the media was moved or renamed using Windows Explorer, or it was an imported clip that was not in the media location specified.

  • Go to the Project Window. Right click in the open area of a rack and select “verify imported media”, select “all in rack”, and then select “copy” from the pull-down menu. This should re-link all imported media. If Edition can not find a media file a dialog will appear that will allow you to manually locate the media.

If your project media files have moved and are not viewable in Liquid 5 you will need to move these files to the location that they were previously. It is important that the drive letter and path for your project media

Back to Index

Using Windows Explorer and Image Browsers


Click for tutorial

Additionally you can also use the following methods for importing files...

  • Bring up the windows explorer. Then drag and drop the files of choice into the appropriate rack.

  • If you have a still image browser such as ACDSee, (which I highly recommend) you can drag and drop to the rack of your choice as well.

Back to Index

Importing Sequences

Importing Resources from Existing Project

Open the project browser box (it's the small project dialog to the left of the timeline, not the large independent dialog box). Right-click on the Show Rack Tree icon (it's the little tree icon above the list of sequences). This lets you pick from the list of recently opened projects. Change to the project and you now have access to the sequences and clips. You can drag them into the current timeline and edit. You can also use copy and paste to paste a copy into your original rack. To get back to the working project, right-click on the Show Rack Tree icon and choose Working Project.

 

Curtest: Dave Stone

Back to Index

Importing sequences

There is no basic difference between importing an .avi or a sequence of .tga's into Edition.

For best results, use the .tga's with alpha channel. They will be saved with sequential numbering.

1. Choose import media clip from the rack.
2. Navigate to the desired directory holding the sequence.
3. Make sure that the "Auto Detect Animation" box is checked.
4. Select the first frame of the sequence only
5. The animation will be instantly imported with the alpha channel intact.
6. Drag it to the desired location on the timeline and place it on a track above the video to be overlaid.

Back to Index

Importing sequence as individual images

1. Choose import media clip from the rack.
2. Navigate to the desired directory holding the sequence.
3. Make sure that the "Auto Detect Animation" box is NOT checked.
4. Group select the desired range of images
5. The selected individual images will be imported as single frames.

Back to Index

Importing VOB's

  1. Demux the VOB's with TMPEnc
  2. Convert the resulting AC3 audio files to .wav using an AC3 converter
  3. Imported the M2V and wav files into LE with excellent results.

Back to Index

Installation

Title Deko:
Title Deko error message %1 problem on TD open

Deinstall TitleDeko
Open registry:
Remove Key:
'HK_CurrentUser\Software\Pinnacle Systems\TidleDeko'
'HK_LocalMachine\Software\Pinnacle Systems\TidleDeko'

Install TD again.
It starts now as expected (No MsgBox comes up)

This hint comes directly from Pinnacle.

Back to Index

Quick start Installation Guide

Revised Installation guide available on line at: http://www.pinnaclesys.com/supportfiles/edn_quickstart_eng.pdf 

Back to Index

InTime

Activating the Intime activity display in the render preview monitor

Note: As with all critical or questionable files, I recommend creating a backup copy before proceeding with any operation.

  •  Locate the "REInTime.ini" file.

  • Open in text editor

  • Scroll down and locate the "ShowPreviewMessage" entry.

  • Change this entry to read "ShowPreviewMessage=1"

  • The rendering activity results will indicate InTime activity only. It does not include CPU.

Back to Index

Keyboard

Customizing the keyboard

  • Go to the LiquidStudio Tool bar, bottom of screen

  • Start>Control Panel> and select keyboard properties.

  • Drag item from the keyboard to remove shortcuts

  • Select the various tabs on the right

  • Drag items to the keyboard to add shortcuts

Right click on the tool bars and choose Custom.   Change or modify  individual preferences by dragging objects from the keyboard or adding new objects.

Back to Index

Customizing the Tool bars

  • Go to the LiquidStudio editing Toolbar

  • Right click on the tool bars and choose Custom

  • Change or modify  individual preferences by dragging objects from or adding objects to the tool area

Back to Index

JKL Keys

The JKL keys become your access to playback functions. As you can see, the "J, K, and L" keys are together on the keyboard and readily accessible. They will control your source deck as well as your preview and timeline functions.  They perform in the following manner:

  • The "J" will provide you with reverse playback. Tapping it repeatedly will provide an incrementally faster reverse preview.

  • The "K" is the pause key

  • The "L" will cause forward play. Repeated tapping of the "L" key will provide an incrementally faster preview.

When the audio scrubbing key in toggled to the "on" position it provides the same audio scrubbing along with the video.

Back to Index

Keyboard shortcuts

 

Changing the desktop view

Press shift down then use the F keys 2-7

Other shortcuts 

F2- Caption Generator
F3- Audio tool
F4- Audio editor
F5- Trim
F6- Logging tool
F7- undefined on
F8- Color editor
F9- Filter editor
F10- 2D editor
F11- Wipe editor
F12- Keying editor

  • Play from position to End: >SPACE

  • Play from In to Out: >SHIFT + SPACE

  • Play from position to Out: >CTRL + SPACE

  • To view the whole timeline, press [

  • To return to a stretched timeline, press p

  • "End" Key to go to end of timeline

  • "Home" Key to go to beginning of timeline

  • "Page Up" to next event

  • "Page Down" to previous event

  • "Period" Cut at location

  • "Apostrophe" Insert dissolve

  • To change the handle when dragging a clip on the timeline, hole the "Shift" key and tap the "Alt" key.

Use the up and down arrows on the keyboard to zoom in and out of the timeline.  This can be done during playback as well

Back to Index

Fuse Shortcut

Fuse: Keyboard command assignment / shortcut

      1)       Open the keyboard options via the control panel

2)   Set “key assignment” to “global shortcuts” and “command selection” to “Desktop”

3)   In the window under Command Selection browse to Mainmenu->File->Export To File and then locate Fuse

4)   Drag and drop the word Fuse to the key of your choice.

Curtesy: Paul Ekhart

Back to Index

Timeline ZOOM

If you have not remapped your keyboard, pressing the P key will show every frame and pressing the bracket key to the right of P will show entire timeline.

Back to Index

Nudging the tracks Nudging the tracks a frame at a time.

• Press [CTRL] + [ARROW LEFT] to move the clip 1 frame back at a time

• Press [CTRL] + [ARROW RIGHT] to move the clip 1 frame ahead at a time

• Press [CTRL] + [SHIFT] + [ARROW LEFT] to move the clip 10 frames back at a time 

• Press [CTRL] + [SHIFT] + [ARROW RIGHT] to move the clip 10 frames ahead at a time

• Press [CTRL] + [ARROW UP] to move the clip 1 track up at a time

• Press [CTRL] + [ARROW DOWN] to move the clip 1 track down at a time

• Note that the Ctl + Arrow Down is great for merging tracks that were edited from a multi camera shoot

Thanks to
Myron Achtman
ADITA Video Inc.

Back to Index

Keying

Dominance of tracks

Re: Keying and Overlays.  In Edition and LiquidStudio the upper tracks have dominance on the timeline. This being to case, the background would be the bottom most track and clips with effects or overlays would be stacked, in order, above this track.

Back to Index

Keyframes

Setting of constant parameters with keyframes.

Try setting all the parameters, i.e., size, borders, shadows, etc., in keyframe 1 and copy this frame to the existing end keyframe. This then becomes the image that will be affected by any additional manipulation.

Some of the editors have an option that toggles the use of keyframes on or off.

Edition 5 will allow drag and drop of parameters to keyframes via the icon in the left menu.

Back to Index

Mark In - Mark Out

Usage

    

When using the "Mark In" and "Mark Out" on the timeline, etc., it is important to understand how they work and what they represent. Example:

1.  Single clip on timeline = to 180 frames in length
2.  "Mark In" at beginning visually represents frame 01
3.  "Mark Out" at end visually represents frame 181 or black

Therefore it is important when marking an entire sequence or clip to be used in XSend, Fuse, or Container to back up one frame from the end before placing the "Mark Out" and proceeding.

Back to Index

Media Management

Management Overview Here's how it works, there is a logic to the madness:
  1.  When you capture, Liquid will create a directory on the harddrive, typically, if you went with the defaults, it will be R:/FS_Media_AV or R:/Media_AV (R is your capture directory and could be any drive letter, R is the standard Pinnacle uses).
  2.  When you create a new reel in the logging tool, a Reels folder in the FS_Media_AV directory is created and a subfolder with your reel name is generated. So you'll have R:/FS_Media_AV/Reels/'Tape Name'
  3.  Within the 'Tape Name' folder (where tape name is arbitrary, you create this when you log tapes), a lot of clips will be created. They are named based on the TC start, drop/nondrop tag, TC End, drop/nondrop tag, V0 for video track 1, or A0/A1 for audio tracks. Then you'll get the extension, likely .dif, .avi or .wav. There will be a lot of supporting files.

So if you know your footage came from a tape called My Shots, go to the R: drive, FS_Media/Reels/My Shots/ and look for the TC that your shots came from. Are they there?? If so, your media is still online. If not, you're hosed. LIQUID WILL NOT DELETE FOOTAGE ON ITS OWN. If the media is missing, something or someone deleted it. Check for Gremlins under your table.

If it is there, go to the Start Menu>Control Panel>Site tab>Media Management. Now choose the directory that is one step back from the Reels folder, in the case above, it would be mapped R:/FS_Media_AV and then you would exit. If the footage is there, it will magically appear in the rack. If it is in another directory, you have to map that directory. Search for spurious Reels folders on the capture drive. Point the MM to that directory. I have worked on Liquids for 6 years and never lost a clip.

Finally, this procedure is for clips captured from a tape or live source. For graphics or imports, use Andy's procedure which is

Right click on the clip and check properties. Under the video tab should be the drive name, folder and location of the clip.

(Can you locate these clips using this information, using windows explorer and be certain that they do exist on your system?

If they do...

Right click on an empty space in the rack and choose verify media and select all clips.

If the clips are not found, you should get a requester which will allow you to browse to the proper location and re-establish connection with the missing clips.

Good luck,
James Murphy

Back to Index

New Projects - New Folder

I organize my projects by using the Media Management in the Liquid control panel. For each new project, I create a new folder on my capture drives, and then map to it specifically. When I change projects, I change the mapped path. It's a little cumbersome I will admit, but, it keeps everything neat and tidy and I always know where everything is.

Thanks: Joe Figura / Lead support Engineer

Back to Index

Backing up projects

Go to Backup

Back to Index

Deleting Projects

1. Right click on trash can and select "Delete all render files"
2. Right click on trash can and select, "Clean Up Project"
3. Select and open another project.  Then choose, "Delete Project" from this new project.

Thanks:  James Murphy / Product Specialist

Back to Index

Do's and Don'ts

DON'T:  Do not use Windows Explorer to move, manage, or delete files. Everything is put where it belongs for a reason. Manage the media from within Edition. If you have to back up files, you have to know what tapes were used and back those reels up from the explorer level.

DON'T: When deleting media from the rack, you are presented with a requester which allows options for the deletion to take place.  If the clips is something you may need later, select the media only, DO NOT delete the clip.  The project contains info on the reels, racks, timeline as well as the clip information which in turn contain the logging data for re-digitizing the clips.  This is the skeleton that lets you rebuild the entire project. With these files, you can recapture your media and have it show up in the timeline.

DO: Be sure to delete all rendered files and clean up the project prior to backup and deletion of the project.  If these rendered files are not deleted from within the project they will remain on the hard drive after the project has been deleted and will have to be dealt with via explorer.

Back to Index

Moving projects to new drives

There are several ways to accomplish this. The easiest, by far, would be to:

1. Copy everything to the new drives using explorer.
2. Open the OS disk management tools
3. Re-assign the drive letter of the existing drive to another available letter.
4. Re-assign the drive letter of the old drive to the new drive.

This is based on the assumption that none of the files in question are your system drive.

Back to Index

Monitor

Monitor Adjustment

External monitor shows brightness and color to be low

Be certain that the output you're viewing on is set up correctly. This is extremely important.

Back to Index

Enabling Dual Head Monitors

 

Video output to a computer monitor via a graphics card (VGA Second Head)
If your graphics card has a second output and appropriate driver software, you can also display the video signal on a secondary monitor (fullscreen).

·    ATI cards: Catalyst 06.2 driver version required (or later);
Right-click the Windows Desktop > Properties > Settings, and disable for the secondary monitor the function named „Extend my windows desktop onto this monitor“, start Liquid, go Edit > Control Panel > Site > System Settings > Inputs/Outputs > Video Outputs > VGA Second  Head and then select:

Output Resolution = Use Monitor Setup; Refresh-Rate = Custom.
(These Liquid settings appear only after the graphics adapter was set to display separate desktops).

·    For nVidia cards, first clone the desktop in the nVidia driver software. Then restart the system and configure an extended desktop (Windows Control Panel > Display > Display Properties window > Settings > Extend my Windows Desktop ….) to this monitor.
·    Finally, in Avid Liquid: Click the Monitor icon on the task bar at the bottom right and select Liquid > VGA Second Head. If this option was already selected, deactivate and then reactivate it.

Back to Index

Networking

Networking for Vidiots

 

The core of TCP/IP networking (that's what it's called) is the IP address.
Essentially it's a string of 4 bytes that are interpreted with their
numerical values, 0-254. Every device connected to the internet has an IP
address, but there are a few IP address ranges that are not used on the
internet, and solely used for internal networking. One of those is
192.168.x.x (the most common), another is 10.0.x.x (the one Anton is using).
Each computer on your network must have the SAME numbers for the first 3
bytes, and a UNIQUE number for the last one. So you might have
192.168.1.20, and 192.168.1.21. These will play happily together.

The second string of numbers you have to worry about is the "Subnet Mask."
This is a similar string of 4 bytes that's used because 4 bytes is not
enough to manage the entire internet. There are entire books written about
subnet masking, but if you have a network with less than 254 computers, you
use the subnet mask of 255.255.255.0. Don't ask me why, it's really
complicated.

The third critical piece of IP settings is the Gateway. This is the IP
address of your router, or the machine that actually connects you to the
internet. Often this is 192.168.1.1, or sometimes 192.168.1.254 (first or
last on the list). This depends on the brand of the router, but it can be
changed in the router's setup panel.

Next, we have to worry about Domain Name Services, or DNS. This is what
translates the URL we all know and love into the IP address of the website
we want to visit, or your email service provider. Without DNS you can go to
websites only via their IP addresses, but entering domain names will crash.
Your ISP should be feeding your router with its DNS numbers, and you router
will either forward those numbers on to your machines, or list itself as the
DNS server. If you ever have trouble reaching Web sites, but everything
else shows you are connected, there's a DNS error somewhere.

The good news to all the above, if you have your router set to provide
"DHCP" Services (Dynamic Host Configuration Protocol), and you have your
machine set to "automatically set IP address," all this is taken care of for
you. The router manages these parts of your network. You can check this
with the IPCONFIG command and see what your machine's IP address is, what
the subnet mask is, and what your gateway's IP address is, and the DNS
server addresses. (You can also right-click the network icon next to the
clock and choose "Status," and then the "Support" tab, and that will give
you the same information." While there you can click "repair" to renew the
IP address.)

One of the ways people get into trouble is to add a wifi router to an
established network. Most wifi routers ALSO provide DHCP services, and you
can have ONLY one DHCP server on a network. So before you add a wifi router
to an established network, turn off the new router's DHCP server!

So that's the main part of TCP/IP networking. Now to get machines to talk
to each other:

You have two choices, peer-to-peer networking, or client/server networking.
In a Client/Server network, the Server controls the workstation computers,
and everything is kind of taken care of on that level. You join the
workstations to the domain and permissions and sharing are pretty cut and
dry. (The beauty of Client/Server is that you can log on from any
workstation and see YOUR stuff, since it's on the server, and the
workstation only shows you a picture of it. I highly recommend Windows
Small Business Server! It's revolutionized my life.)

Most of us are using peer-to-peernetworking. Like IP addresses, you have to
define a "workgroup" name thatyou have to give each computer, and then each
computer needs to have a unique name. This is done by right-clicking My computer
 and clicking Properties, then change Computer Name. Make sure each computer

 on the network has the same Workgroup name.

Next comes Network Shares. With NTFS file system, this is a little tricky.
It's recommended that you NEVER share the root folder of a disk. That opens
you up to vulnerabilities that hackers can possibly exploit, but most people
do it. So the first thing to do is right-click the folder you want to
share, then click "Sharing and Security." If file sharing has not been
enabled, you will be prompted to enable it. Give the share a name. Click
"Permissions" and give permission to all users. Then if this is an NTFS
disk, click "Security," and here's where you can grant permissions to
different users on the network. You'll probably want to grant full access
to everyone.

Now on another networked machine, go to My Network Places and the share
should show up. If not click the "Entire Network" icon, choose the
computer, and drill down to the share. Once you've accessed the share, it
will show up in My Network Places. You can then set it as a shortcut on
your desktop.

You can similarly share printers by right-clicking your printer in printers
& faxes, click sharing, giving it a name and accepting it. On the other
machine, add a network printer, choose the machine, and the printer will
install itself over the network. That much is really simple.

So that's the BRIEF overview of networking for vidiots.

Special thanks to

Steve Puffenberger
Digital Content Creator
Advent Media, Inc., Columbus OH
614-538-1622 www.advent1.com

Back to Index

PIP

PIP Effect

There are presets available to achieve this effects and it can be accomplished using Hollywood FX and other plugins as well.  This is a simple procedure using the Liquid Studio 2D or 3D Editors.  Once you see how easy it is set up and control an effect the power and simplicity will become apparent.  This variations of this procedure works very well for alpha channel title screens and graphic overlays as well.

  • Place clip to be used as background on timeline

  • Place clip to be used as PIP on timeline above the back ground clip

  • Adjust the length and position of the PIP clip

  • Click on the PIP clip so it is active

  • Click on the 2D editor or 3D Editor

  • *Click on the icon below the screen to move to the first key frame

  • Click on the "Re-Size" icon and adjust the size by dragging on the screen or numerically in the tabs on the left of the screen

  • Click on the "Move" icon and drag the resized clip to the desired position

  • Click on the "Copy Key frame" icon below the screen

  • Click on the icon below the screen to move to the last key frame

  • Click the "Paste Key frame" icon which will result in a duplicate of your PIP from the first  key frame

  • Click on the "Move" icon and reposition the PIP as desired

  • Close the editor and let render

*Note:  If it is desirable for the PIP, (or other effects), to remain static, the use of keyframes can be disabled by placing a check in the "Do not use keyframes" box. This would eliminate steps 6, 9, 10, 11 and 12 in the above example.  Personally, I may with to add other parameters like a fade in and fade out and possibly a blur over given intervals as well as a tumble or fly in, etc.  These would necessitate the use of additional keyframes.

Additional or multiple PIP's  can be achieved by using steps 2 and 3.  Then simply right click on the colored line at the top of the original PIP and choose copy, select the next, right click and choose paste effect or,

Right click on the colored line at the top of the PIP, choose copy, then paste to a rack or the desktop and simply drag and drop from there to clips where the effect should be used.

The performance of your effects can be further enhanced through the use of additional modifiers available via the icons as well as the drop down tabs to the left of the editor screen.  Additional key frames and modifications can be used to vary the performance of the PIP as it progresses. A more fluid motion can be achieved by using the "acceleration " - "deceleration" for easing-in and easing-out of the assigned key frame moves.

Back to Index

Plug-Ins

Rebuilding Plug-In Files

I've just been through this rebuilding the cached effects with Harold's plugin. Here are the steps (and it's much faster than a reinstall).

1. Exit Liquid.
2. Go into the RTFx/VirtualDub folder you created for using Harold's VDub bridge and remove ALL .XML files.
3. Go to the RTFx directory and remove the two cache files: EditorCache (plus some numbers) and EffectsCache (plus some numbers).
4. Go up one level and rename RTFx to RTFx_RENAMED or something like that.
5. Start Liquid (should startup pretty fast as it is looking for the RTFx folder and can't find it so it just installs what it can).
6. Exit Liquid.
7. Rename RTFx_REMOVED back to RTFx
8. Launch Liquid.
9. When it gets to the 40% mark, it holds there for quite a long time (go for a coffee). On my machine it must have taken 15 to 20 minutes.
10. Once Liquid finishes check the effects folders - you should have all your effects editors back.

I just completed this exact process and successfully removed the neat demo VirtualDub plugin and added the Cartoonizer plugin - and I still have my Commotion filters, Magic Bullet and Boris - I know this has been beaten like the proverbial dead horse but I thought a step-by-step might help someone (if not me the next time I forget these steps).

Curtesy: Steve

 Back to Index

PPE

PPE - Pinnacle PCI Performance Enhancer

What is the problem?

Pinnacle video editing boards like DC10plus, DC30, Studio DV/Studio Dvplus, Studio AV/DV, DV500, PCTV Sat or Pro-One require a certain bandwidth on the PCI bus to transfer video and audio data. Without that, problems like dropped frames or bad frames may occur during video capture or video output.
Such problems are typically caused by other PCI devices consuming too much bandwidth, and/or by wrong PCI settings within the BIOS setup.
The PPE tool attempts to fix these problems by changing some BIOS PCI settings. In most cases it cures the dropped frames / bad frames problem, in some cases it does not help, and in some cases it makes the PC work worse than before.
It needs to be used to run a Pinnacle video editing board in a PC using a VIA main board chipset.

When and how to use PPE?
If you see the problems described above with your Pinnacle video editing board and want to attempt fixing this with the PPE tool, install it by running the ppe.exe file. Restart your PC to activate the new settings.

How to un-install PPE?
To un-install the PPE tool in case it causes problems or does not work, use 'Control Panel' / 'Install/un-install Programs', select the PPE tool, and click 'Add/Remove'. Then restart your PC to switch back to the default BIOS PCI settings.

Note: Its not the BIOS that is seen and editable. The PPE tool attempts to change timing setting that are not changeable with the BIOS user interface that we all know.

Back to Index

Project

Importing projects from 4.5 to Edition 5

See Import

Back to Index

Project directories

Being a long time user, I have sucessfully re-installed LE many times over the years for one reason or another without damage to projects or other related problems.

FYI... To alleviate worries in this area, I have long ago implemented, and highly recommend to others, the creation a "Projects" folder outside the confines of the Liquid directory.  In fact I use this for all of my projects...  Example "Projects" tree.

(Yourdrive)/Projects
      (Yourdrive)/Projects/Liquid 6 Projects
      (Yourdrive)/Projects/Liquid 7 Projects
      (Yourdrive)/Projects/Vegas Projects
      (Yourdrive)/Projects/DVD Lab Projects
      (Yourdrive)/Projects/Nero Projects
      (Yourdrive)/Projects/(etc)

This way all of my projects are in one place, free and unaffected by installs, updates, etc..

Back to Index

Rendering

Overview of how rendering takes place and what you can do to speed it up or enhance it

some interesting tips and a look at the under belly of edition

maybe it will help many edition users.
Edition and only edition supports these which the user can find in the control panel of edition.

 

  • Render mode/ output color space yuv/rgb ( I always work in YUV)

  • Nearest /linear filter/ five tap filter

  • Perspective /near/bilinear/anastropic 0 and 1

  • Positioning /nearest / bilinear

  • Scale filter (a real goody for documentary makers)

  • Normally Photoshop scaling is done in bicubic but edition provides some very powerful routines only found on very costly machines, they are:

    • Quadratic bspline scaling

    • Cubic bspline and cubic spline

    • 3 lobed lanczos as well as 6 lobed lanczos.  This is the best in the industry, you can zoom in and pan and slide through your clip and the clip remains near perfect (Photoshop and other scaling method cannot touch this class) further it even provides sync 8/8, 16/16, and 32/32 as well as mom 3

  • Rotation filters include all the above scaling one.

This can also be done in 16bit color space instead of usual 8 bit color space, which will result in extraordinary quality.

Usually you go for the final kill in the end of edit and usually let edit happen in lower quality modes.

This is the real power of edition- some thing which many users are not aware of.

Special thanks to:  Vaman who comes from a software background and knows and appreciates  the matrix of render math some times

Back to Index

Long renders

You should be able to play the timeline, (another location other than the rendering area) and continue work while rendering is taking place.

As to your cutting with layered video. This works just fine, a technique I use often with multiple cameras.

I think, the reason for the long render...

Are you dissolving between the upper and lower video? If so, you are, in essence, causing a new render of all previous effects to take place because the effect you presently place affects the entire track.

Do this. Make a cut on the track, just before and after the point you want the dissolve to take place. This process will treat each effect as an individual entity, rather than the entire track.

Back to Index

Unnecessary rendering

Try placing a cut prior to the area to be worked on.

Waiting for renders to complete

You don't have to wait for the render to complete before proceeding to the editor stage...

The render will automatically cease while you configure your event in the 2D or 3D editor and resume rendering the changes once you close the 2D or 3D module.

Back to Index

Sequence

Alternative methods of moving or copying sequences

    

When several sequences have been created you can integrate these sequences in several different ways, one of which is the actual creation of a container....

Use the "Film" style edit with "Auto select linked item" enabled. Using the "Send to Timeline"

Alternate Method 1: A sequence can treated the same as an existing clip. This method automatically converts the "Sequence" to a "Container"

1. Drag & Drop to timeline 
2. Send to a cursor position on the timeline using the "Send to Timeline". (Preferred Method.)

Alternate Method 2: Using the "Source Viewer" to define and use selected areas of "Source Sequence" 

1. Open or create "Target Sequence"
2. Drag "Source Sequence" from bin / folder to "Source Viewer
3. Mark "In" and "Out" points and use the "Send to Timeline" icon

Alternate Method 3: Assembling a sequence using sequences.

1. Open "Source Sequence"
2. Place "Playline" at desired position. A cut may be required at the desired position if it is not the beginning of a clip
3. From the tool bar, click on the "Select after playline icon
4. Use the keyboard command, Ctl+C to copy material
5. Open "Target Sequence" and set "Playline" at desired position
6. Use the keyboard command, Ctl+V to paste

Alternate Method 4: Using part of a sequence. The results are equivalent to Alternate Method 2, but may be a desirable alternative in certain circumstances.

1. Open "Source Sequence"
2. Place "Mark In" and "Mark Out" points at the desired location.
3. Place "Playline" at blank area of end of sequence
4. Right click toolbar and select Edit>Copy Range
5. Select this newly created section
6. Use keyboard command Ctl-c to copy selection
7. Open "Target Sequence"
8. Place the "Playline" at the desired location
9. Use keyboard command Ctl-v to paste the selection

Back to Index

Disappearing sequence

    

In the event of a crash and re-boot,  Edition creates a new empty sequence upon opening.  The original sequence still exists in the Sequences Bin or Folder.  Simply click on the sequences until the desired project opens.

Tip:  Give each sequence a unique and identifiable name.  Right clicking in the toolbar and selecting >Edit>Select separate index picture will allow the frame at the cursor position to be assigned as the image for the Sequence or Clip picon.  Easy recognition.

Back to Index

Still Images

Animating still image sequences

    

Although this may be accomplised in the realtime (GPU) 2D editor or the CPU 2D editor, I wouldastev recommend the 2D Classic editor.

This means your clips will have to render. My advice is to use (high quality) JPEGS - there is no noticeable difference in quality but they load more quickly.

Also I often put my scanned photos into a new sequence, add the zooms/pans, plus any other effects like colour effects or filters, let them render and then fuse them. This means that they can be used as finished clips and will not require re-rendering in the event something changes. The sequence is also available and can be changed, moved or altered and re-fused if necessary. 

Another tip - if you are planning to mix between the moving pictures while they are still moving then use a linear acceleration curve in the move. If you plan to let the picture come to rest before cutting/mixing then use the accelerate/decelerate curve with a setting of -20 which will give it a "soft landing" at the end of the move.

I think this is one of edition's real strong points. I've worked on a couple of projects lately which have used entirely scanned photos with these rostrum style moves and my clients have been amazed at the quality.

BTW - here in the UK we'd probably call these "Ken Morse moves" - for years he seemed to be the only guy in the UK with a rostrum camera and appeared in the credits of virtually every TV programme!

Special thanks to: John Hanlon, Backyard Films Ltd

Back to Index

Creating a still image

  • Place clip on timeline.

  • Scroll and select desired frame.

  • With the timeline cursor at this point, hit the "i" key, then the "o" key, marking the in and out point which will be one frame.

  • Go to >Start>Tools>Export Sequence As, then select the format of your choice, preferably .tga and a location where you want the still, or accept the default.

The still will be created and appear in your active bin.

Back to Index

Changing the length of stills in rack.

  • Select the still and choose properties using the right mouse button.

  • DO NOT close the properties window until this entire operation is complete.

  • In the properties window, click in duration window. This will allow you to type in the length of your desired duration.

  • It is not necessary to make any entry other than a numeric change, i.e., a desired duration of four seconds would require only the input of a four followed by two zeros and return.

  • DO NOT close the properties window. Simply click on the next image and make appropriate changes to the properties window.

  • Repeat steps three through five until all image durations have been changed.

Back to Index

Importing images

  • In order to import sequentially numbered stills as individual images, make sure that the box labeled "Autodetect Animation" is un-checked before importing.

  • It is not necessary to import the stills individually.  Using windows explorer protocol, you can select a group of images by using either the shift or control key to select multiple images prior to import.

  • Drag and drop is supported so if you have an image browser on your system, (I recommend ACDSee) you can drag selected images from there directly to your rack.

Back to Index

Importing sequentially numbered stills as animation

Liquid Edition will import sequentially numbered images as an animation or clip.

How...

Right click in empty area of rack, chose import>Media Clip. Make sure that the Auto detect animations box is checked. Navigate to the directory and click only on the first image in the sequence.

A six second, 180-frame .jpg sequence imported in just a couple of seconds. Rendering on the timeline with In-time took about 30 seconds or less.

Back to Index

Scanned image size

In order to get a proper aspect ratio, scan images at 720 x 501. Save them as .tga for best results.

Have your system to set to resize imported images...

Back to Index

Shaking images

    

Problem: Digital or scanned imaged "shake" on external monitor or when viewd on NTSC

This is caused by graphic elements, usuaally a pixel in width, found in sharp details of images, i.e., leaves on trees, herringbone patterns in clothing, teeth, etc.

On those problematic mages it is best to run a mild blur operator, either regionally defined within the image or on the image using an external graphics program prior to  importing.into Edition

Back to Index

Length: Setting

Go to: 

1.  Liquid Start> Control Panel> Image Import.
2.  Set the length as desired
3.  Import stills to rack of choice

Back to Index

Length: resetting 

Resetting the length of imported stills

  • Set the still image as previously described (above)

  • Create another rack folder.

  • Import the same set of stills to that folder.

  • Select and drop to the timeline in place of, or on the track above to check sequencing.

  • Delete the old track.

The original in the rack can now also be deleted for clean up purposes.

Back to Index

Striping Tape

Why should I pre strip tape?

Nothing screws up batch capture, or video capture for that matter, more than erratic and broken time code.

If you pre stripe a tape your camcorder or recorder doesn't re create the time code but rather uses what is on the tape.

In theory.... If a tape is completely striped there should be no broken time code or no timecode drop outs.

Back to Index

Methods of pre striping tape

Method 1.

  • Attach deck or camera to an editing system or constant video source

  • Feed black or color bars to the deck or camera

  • Insure that the tape is positioned at the beginning

  • Place camera or deck into record mode

  • Continue recording until the tape ends


Method 2.

Another way to accomplish this is within the camera itself. Not that using this method, the microphone will be active.

  • If the camera has color bars, turn them on

  • If color bars are not available you can simply record with the lens cap on which will result in a black striped tape

  • Position the tape at the beginning

  • Place the camera or deck in record mode

  • Continue recording until tape ends

Back to Index

Sync

Maintain sync during editing

    

1.  Above the timeline on left, go to the toolbar and find an icon that looks like a figure eight laying sideways. (Auto select linked items). This is the toggle for linking

2. Click on this, highlighted, enabled

3.  Enable the Film Mode

4.  Clips can now be inserted using the "Send to Timeline" option from the Source Viewer or the Clip Bin/Folder.  Do not use drag & drop.

5.  Your tracks will now be ripple to accommodate the inserted material

Note:  Areas of the timeline may be cut and deleted using these options

There is also another handy icon in that area that will select all tracks to the right of the cursor and allow you to drag the entire timeline.

Back to Index

Sync tracks  via audio cue

Method 1.  Turn on the wave graphs and zoom in once you find something that stands out audibly. Try to sync to that.

Method 2.  Turn of the video in properties, then playback and place markers while looking at the giant waveforms in the event viewer. Once markers are in place, turn the video back on in properties.

Back to Index

System Requirements

System Requirements for Pinnacle Edition 5


Minimum Specification

1 GHz processor
256 MB RAM
Microsoft Windows 2000 or XP operating system
64MB graphics card and SVGA monitor capable of 1024 x 768 @ 32-bit resolution
Hard drive (AV-rated, minimum data transfer rate 10MB/s)
OHCI-compatible 1394 card (included)
Soundcard

Recommended Specification

Dual 1.8GHz processor or above
512 MB RAM
Microsoft Windows 2000 or XP operating system
64MB graphics card and SVGA monitor capable of 1280 x 1024 @ 32-bit resolution
Separate hard drive (AV-rated, minimum data transfer rate 16MB/s)
OHCI-compatible 1394 card (included)
Soundcard


System Requirements for Pinnacle Edition 5 Pro:
Minimum Specification


1.8 GHz processor
256 MB RAM
Microsoft Windows 2000 or XP Operating System
Monitor capable of 1024x768 @ 32-bit resolution
Hard drive (AV-rated, minimum data transfer rate 10MB/s)
AGP 2x or faster graphics slot
Soundcard

Recommended Specification

Dual 1.8GHz processor or above
512 MB RAM
Microsoft Windows 2000 or XP operating system
Monitor capable of 1280 x 1024 @ 32-bit resolution
Separate hard drive (AV-rated, minimum data transfer rate 16MB/s)
AGP 2x or faster graphics slot
Soundcard

Back to Index

Systems


The following information are intending to assist you in choosing appropriate hardware to use with Pinnacle video capture and editing systems. Please note that specifications are subject to change without any notification. Pinnacle Systems doesn't makes warranties or representations that hardware listed as recommended will perform adequately or meet your particular needs. Other untested systems may provide equal or higher performance. This list only includes motherboards which were successfully tested. Motherboards which are not included in this list are either considered as not compatible or were not yet tested. We recommend you to contact one of our authorized dealers (Pinnacle Partners) to get more information about motherboard compatibility.

Edition PRO version 5 compatible Workstations

Manufacturer

Model

CPU Class

Chipset

DELL

PWS 350

Intel Pentium 4

Intel® 850

HP

XW4100

Intel Pentium 4

Intel® 875P

HP

XW5000

Intel Pentium 4

Intel® E7205

HP

XW6000

Intel Dual Xeon

Intel® E7505

Edition PRO version 5 compatible Mainboards

Manufacturer

Model

CPU Class

Chipset

ASRock

GE Pro-HT

Intel Pentium 4

SiS651

ASUS

A7N8X

AMD Athlon XP

NVIDIA® nForce™ 2

ASUS

P4-PE

Intel Pentium 4

Intel® 845PE

Intel

D875PBZ

Intel Pentium 4

Intel® 875

Intel

SE7505VB2

Intel Dual Xeon

Intel® E7505


Back to Index

Templates

Creating Templates

The following is provided as a sample for template creation.

The template I've created contains the following racks...

1. LEADERS (This rack contains black still frame, a couple of different colorbars for 75% and 100% IRE, a video clip of my studio id animation and a countdown animation as well as test tones and audio for the countdown, in short, everything I need each time a new project is called.)
2. TITLES (empty)
3. GRAPHICS (empty)
4. VIDEO (empty)
5. AUDIO (empty)
6. SEQUENCES (As described in next step, name sequence appropriately)

I create a timeline and name it, consisting of black leader, colorbars with test-tones, my animated ID used for client content identification, and the countdown from 8 to 3 ending in two seconds of black.

Go to File>Manage Projects> and choose save as template. Give it a unique name and save.

When you open a new project your template will show up in the drop down list.

When you open the project based on your custom template it will open with all of the racks and amenities as well as your sequence with the built in leader available as a sequence, ready to go.

Back to Index

Saving Templates

Saving custom timelines and transitions as a template for future use.

1. Above the playback view window, to the right, there is an "Sequence Menu" icon that provides access to the sequence and timeline saving options.

2. From here you can choose from the following:

a. New sequence from Template
b. Save a Copy of Sequence
c. Save Timeline as a Template
d. Save Timeline as Default Template
e. Set start Timecode

Back to Index

Timecode

Settings:
Resetting start time

The timeline Starting Time can be changed.

1.  Got to top right corner of preview window
2.  Click on the "Sequence Menu" icon
3.  Choose "set start timecode".

The timeline can be saved as a template and recalled for use in subsequent projects whenever desired.

Back to Index

Start time: 
Why 01:00:00:00?

I suppose the answer would lie in the logic of the time code structure.

In math it is possible to precede a zero setting by using minus values.

In time code there is no equivalent to this. All values are positive so the logical setting of 01:00:00:00 for a start time. Given this logic a leader of black, colorbars, ID, countdown etc with a given time frame of one and a half minutes, could begin at 00:58:30:00 (in reality a positive, but for practical purposes a negative value) allowing the program to begin at 01:00:00:00.

Arguably, in the previous example, a value of 59 could have been added to the first two digits, arriving at a start time of 00:00:00:00...

In short, the practicality of the default start time makes sense, given the fact that it is configurable by the user.

Back to Index

Timeline

Tutorial and overview

For and in depth explanation and overview of the timeline and how it works check out the  featured tutorial on Mike Shaw's Site at: http://www.mikeshaw.co.uk/timeline.htm

Credit: Mike Shaw

Back to Index

Shortcuts

Go to Keyboard

Back to Index

Automating Dissolves
in Edition 5

Here's a solution, it's not automatic but real close.

Once the 50 images are on the timeline do this....

  • Move the cursor to the beginning of the timeline by hitting the home key.

  • Hit the page down key, which will advance the cursor to the first edit. Hit the backslash key which will insert the face / dissolve.

  • Repeat this process, page down followed by the backslash key until you reach the end of the desired area.

See next for Liquid Edition Version 5.5 and greater

Back to Index

Autiomating Dissolves
Liquid Edition

    

  • Group select clips on the timeline

  • Click on the "Add Dissolve" picon on the toolbar.  A crossdissolve will be added to every cut transistion in the sequence according to your options:

  • Restrict duration to available heads and tails: If you want a dissolve on every transition even if you haven't left enough leeway (you can fix leeway later), make sure you clear this option. You'll get transitions with red areas to fix where there wasn't enough leeway for the duration specified.

  • There is an option for applying to only a marked range as well of the whole sequence if you need.    This function is really great for still images, as they don't need any pre or post trimming,there is always enough leeway in a still.

Note on using this automatic insert...

If there is a "Mark in" and "Mark out" in the timeline, remove it before using the auto fade insert.

Thanks to "Guy" from the Liquid Edition forum

Back to Index

Dominance of tracks

Re: Keying and Overlays.  In Edition and LiquidStudio the upper tracks have dominance on the timeline. This being to case, the background would be the bottom most track and clips with effects or overlays would be stacked, in order, above this track.

Back to Index

Grouped and Ungrouped


Click for tutorial

1. There are two modes of placing video with audio on the timeline via "Send to timeline" option. Accessed by right clicking in the left uppermost box in the control area left of the timeline, these modes are:

"Insert grouped" Enabled, check mark present) and
"Insert grouped" Disabled, check mark cleared).

2. "Insert Grouped" (enabled) places both the video and audio on a single track when "Send to timeline" is used.

3. "Insert Grouped" (disabled) places video and audio on separate tracks when "Send to timeline" is used.

4. "Dragging and dropping" clips to timeline will result in a grouped track.

5. Video or audio tracks can be toggled on or off by clicking the Monitor or Speaker Icon in the column left of the track on the timeline.

6. A video track can be expanded to allow access to the audio tracks by right clicking on the clip and choosing "Disband Clips" from the drop down menu.

Back to Index

Naming tracks

Right click on the desired track name, right side of the timeline and choose rename.  Rename individual video or audio clips by right clicking on the clip or track itself and choosing rename. 

Back to Index

Snap or Magnet affect

  1. 1. Hold the "Shift" key for the snap or magnet affect

  2. While holding the "Shift" key,  tap the "Alt" the change the location of the "snap to" handle. I.e., front of clip, middle of clip, or end of clip.

Back to Index

Zoom in and out

Use the up and down arrows on the keyboard to zoom in and out of the timeline.  This can be done during playback as well

Back to Index

Time Warp Editor

Using the Time Warp Editor

The manual does a great job, even providing examples.

Here's the key stumbling block, get your head around this and all should fall into place.

First, the top graph is the direction graph. The line: Left to right, bottom to top, means you are going forward. Flat means a still. Right to left, you are going in reverse.

Second, the bottom graph is speed. First line is 100% (normal forward speed), the next dotted line is 0% and the last line is -100%. You can go to any speed you desire beyond that.

Finally, you add key points. Dragging the key point down you get a slope. Move the mouse over to the right or left of the key frame and you get a linear speed change (arrow next to hand). The first example is how you slow a shot down in a smooth fashion, the second is how you create a cut to a different speed.

Ok so far?

Here's the key stumbling block. Say you have two keyframes, at the second one you want the image to slow down to 25% normal speed. So you drag it down and what happens?? You get a 'bow' in the speed. The clip actually will speed up and then slow to 25%. There is a logic behind this, but the key point is...pay close attention...go to the top graph (the direction graph) and grab that second keyframe. Now drag it down and to the right or left, see what happens?? That's right, it is now smoothing out the 'bow' and giving you a nice slow down to 25% speed.

I hope this helps, it is a very cool editor. As for the explanation of why you get the 'bow' or increase in speed, well it is German logic. The manual does not do a good job detailing how to get a smoothing effect, but it does a decent job of explaining this powerful and complicated editor.

Thanks to
James Murphy / Product Specialist

Back to Index

Titles

Decko Titler: Resources and tutorials

For introductory use check out:
http://www.pinnaclesys.com/PBN/default2.asp?Langue_ID=7


Back to Index

Effects

I create 99% of my titles for LiquidStudio, Premiere, Vegas Video 3, Speed Razor, and Blade using either PhotoImpact, (my personal preference) or Photoshop, saving the results as .tga.

Using 2D Editor or 3D Editor provides total flexibility in manipulating and transitioning them, providing far more control over titling than possible with CG effects alone.

Effects are simple to create and once created they can be saved for re-use within the project and future projects.

Back to Index

Fade in and out

See Transitions

Back to Index

Font selection

In order to avoid the "jitters" during scrolls and transitions, the particular font as well as size and style of font you select will come into play.

Avoid using fonts that have a "thick and thin" stroke approach, expecially those with exagerated serifs.

When using outlines you may resort to a larger than single pixel outling.

Try the scrolls using fonts with no outline.

These are all technical factors that enhance moving images and titles and increase your chances of success with scrolls and transitions....

Scrolls

Here's a simple way to create and manipulate scrolls

  • Create the graphic in Photoshop or paint program of choice.  File should be 720 wide and length as necessary to accommodate the information.

  • Save as .tga.

  • Import file, making sure the check mark is removed from the resize option.

  • Stretch to graphic on the timeline to the desired time or length.

  • Using the 2D editor, move to the first keyframe and move the graphic down, off screen, while holding the shift and control keys in order to restrain its horizontal movement.

  • Move to the last keyframe and while holding the shift and ctl keys, move the graphic up and off screen.

Close the 2D Editor and you should have a perfect scroll.  If desired, add a fade effect to the beginning and end of the graphic.

Back to Index

Training

Home Video

Pinnacle online training.  Watch video's online.  10 complete video chapters on Edition as well as numerous other video products and utilities featured. Click on the Broadcast Network logo above.

Back to Index

Transitions

Basics

1. A transition will always require a proportional segment of either the A or B clip, depending on the length of the desired transition. When cutting in your EDL allowances must be made for this transitional space.

2. If the clip length to be captured is to be viewed it's entirety, after transitions, allowances must be made to accommodate a pre-determined average transition length when compiling the EDL.

3. Captured clips must be trimmed to compensate for the time duration to be used by the transition.

What does matter is that the additional video must be available on incoming or outgoing video. Care must be given during capture or editing to allow adequate head and tail to compensate. If no such head or tail room exists, the missing frames will be replaced by black.

No matter the editing system used, the above are true although each has it's way of reaching the end result.

Back to Index

Changing default transition

    

Assigning a different effect as the default transition to the add dissolve function. You basically can add any default transition you like. This also allows the use of HollywoodFX.Follow these steps:

1.  Create the effect you want as the default. 

2.  Go the the FX tab and create a new rack if one doesn't exist.

3.  Copy and paste the effect you like in the the new rack in the FX tab. 

4.  While holding the control key down, right click on the effect and select the new menu choice that appears labeled, "Set as System Object">EDL default DVE

Thanks to: James Murphy 

Back to Index

Changing the order

  • Right click on the clip with little red line at the top indicating it has FX applied.

  • Choose FX properties from the drop down menu.

  • This will allow the order of the FX to be changes. 

  • They can be enable or disabled or dragged to the trash can as well.

Back to Index

Fade in and out

1. Open the 2D editor
2. click on your title to make it active in the editor
3. Create two additional keyframes near the beginning and end of the existing keyframes.
4. Go to the beginning keyframe and set the transparency to 100%.
5. Go to the end keyframe and set this to 100% as well.
6. Close the 2D editor.
7. Right click on the redline at the top of the clip and choose copy.
8. Click on the background screen or rack of your choice and choose paste.
9. You now have a copy of the fade transition which can be dragged to each subsequent title and it will automatically perform the fade function.

If you only need a one time application... Open the stock transitions and drag a dissolve to the beginning of the CG title and another to the end.

Back to Index

Placing transitions

  • Advance the cursor to the edit point where the clips intersect.

  • Open the appropriate FX tab and select the transition of your choice, right click on it and choose send to timeline or...

  • Click on it and while holding down the left mouse button; drag it to the edit point

  • You must have head and or tail room on a clip to accommodate the transition. If a selected transition is 30 frames, there must be a cumulative 30 frames available at the edit points. If you do no, the in and out points must be adjusted.

  • Once on the timeline, the transition properties can be changed by right clicking on the effect where you may numerically change the length. 

  • Right click on transition and choose Align

  • Selecting Align will provide the options, "Start at Cut", "Center on Cut" and "End on Cut.

  • Choose the option "Start at Cut" or "End at Cut" and the headroom will be provided from the clip preceding the cut of following the cut, accordingly

The dissolve or fade can be inserted by moving the cursor to the edit point, (page up or page down to move to edit points) and using the forward slash key, which will insert the fade.

Back to Index

Reversing

Reversing a transition or effect.

There is a toggle in the edition editors that allows you to reverse the order...

Back to Index

Saving transitions

  • After the effect has been applied.

  • Create a new rack under the FX tab. Call it custom or whatever.

  • Right click on the red line (effect), or transition and select copy.

  • Right click in the new "custom" folder and choose paste.

  • Go to >start>tools>save copy as template

  • Saved templates can be used to base new projects on, complete with saved custom effects, etc.

  • Leaders, countdowns and other custom standard media can also become part of the template.

Back to Index

Trim Editor

Using the Trim Editor

The viewers work together when the close trim edit option is enabled, clip A on the left and clip B on the right. You can use this feature to fine tune your clips and view the results as you make the adjustments.

You can do a quick playback preview, fine-tune if need be, and then quickly jump from edit point to edit point.

Also there is a slip trim mode available.

Back to Index

Windows Vista

Running Liquid Under Vista    

For those interested in running Liquid under Vista, here are many answers from folks who have sucessfully broken ground in this area

http://forums.pinnaclesys.com/forums/thread/59210.aspx

Back to Index

Vista Registry Hack for DVD Recognition

http://support.microsoft.com/kb/q270008/


Back to Index

VGA-dual display

Installation of dual cards

    

Important! Set the AGP as primary monitor in bios....

1. Install the AGP only
2. Boot and install drivers.
3. Shut down
4. Install PCI card and reboot
5. Install drivers for PCI card
6. Re-boot

Adjust monitors as in next step...

Back to Index

Edition 5.xx pro setup

Setting up the system for dual display using Edition 5 Pro

1.  Use the AGP card furnished with Edition Pro as the primary display
2.  Use a secondary, PCI graphics display card as the second monitor.
3.  Make sure that they are lined up correctly in the display settings and that they have the same resolution
4.  Check the system bios and insure that the PC  is set to boot AGP first
5.  Choose the proper display options from within Edition using the "eye" icon on the lower right area of the screen

Note:  The use of a dual display PCI card will offer no advantage

Back to Index

Wallpaper

FREE Liquid Edition Wallpaper

    

Click on the links to view and choose.  You can drage and drop the image from the view window to a directory of your choice.  You coula also right click on the link as well and choose the Save As option. 

Copy the image of your choice to your system Windows directory.  To change the wallpaper, right click anywhere on the desktop and choose "properties".  Click on the "Desktop" tab and use the scrollbar to locate the LE wallpaper.  Use the center option for the 1024 versions.  Use the tile option for the 2048 with dual monitors.

For use with larger screen sizes, center and Click on the "appearance" tab to change the desktop fill color to match the wallpaper.

1.  Liquid Edition 1024 x 768
2.  Liquid Edition 1024 x 768 With control panel graphic
3.  Liquid Edition 2048 x 768 with control panel graphic 

NEW WALLPAPER

1.  LE2
2.  LE2- 1024 x 768 With control panel graphic
3.  LE2- 2048 x 768 with control panel graphic

A special thanks to Stephane Perron and Arnold Raats for their input ...

Back to Index

Workflow Tips

Collapsing tracks..Multi camera editing

Collapsing tracks..Multi camera editing

1. De-activate all tracks no to be affected by clicking on the "Name" box at the beginning of the timeline.
2. Tracks that are de-activated will be dark in color
3. The only active track should be the track to be manipulated. 
4. This track will be light grey in the track title area indicating that it is active.
5. Place the playline inidicater at the beginning of the timeline
6. Group select the clips on the active track by clicking on the double arrow icon (Select tracks after playline), above the timeline
7. Use the keyboard to collapse the tracks by holding the control key and pressing the down arrow cursor to collapse the tracks.

Back to Index

DVD and Sequence naming 

    

DVD writing will default to the specific sequence name.  There fore it is best to provide your sequences with unique names.  By doing so, your new DVD creation will not overwrite or attempt to overwrite the image and contents of a DVD saved by another existing project.  It also makes locating and archiving specific  DVD images and files much easier.

Back to Index

Fusing to enhance the workflow 

    

Whenever practical in the case of time warping, color correction, etc.,I usually 

1. Drag the clip to be affected to the end of the timeline
2. Apply the effect 
3. Fuse the affected clip
4. Delete the original clip with effects or copy it to the rack for use later in a container form.
5. Use the fused clip

There are times when it may not be practical to use this technique but in instances where titles, overlays, compositing or other effects may added, using the fused version saves a lot of re-rendering.

Back to Index

Using keyboard shortcuts Having access to a varity of keyboard shortcuts is one of the greatest ways to improve your editing speed and workflow.

See: Keyboard shortcuts

Back to Index

WMV-Tips

Changing a WMV Provile 

    

It's not possible to change a WMV profile with Liquid. Only way to do it is to use the WMV Encoder for WinXP. This install a small tool "Profile Editor" too and you can use it to make your own presets. Save it as PRX file and open it with Liquid (WMV Export->modify Custom preset-> click on "advanced")

 

You can download the Encoder tool directly from the microsoft page: http://www.microsoft.com/windows/windowsmedia/9series/encoder/default.aspx

Curtesy: Marcel

Back to Index

XSend XReceive

XSend 

    

XSend • XReceive Overview 

Xsend moves digital files to another program or location. So you can Xsend a file to After Effects or an entire timeline. Xsend often gives you two choices, fuse or composition of clips. Fuse is a combination of the entire timeline, a video/audio mixdown of sorts. So you can Xsend to a location and fuse would be one of your choices. You can also just Fuse a timeline and end up with the single file.   This file may be run through another processing application.

Xreceive brings digital files into Liquid. The current API has been written to take advantage of the Sony DU-1. You can attach the hard drive and Xreceive the digital content of the disk in its raw form.

XSend and XReceive do not necessarily work hand in hand.

Thanks to James Murphy
Pinnacle Systems Product Specialist

Back to Index

XSend Applications

Edition will X-send to:

Pinnacle Commotion and Commotion Pro
Apple QuickTime
Discreet Cleaner
Adobe After Effects
Windows media Player.

Back to Index

XSend from Desktop 

It is also possible to mark and Xsend a group of files from the desktop.

  • Switch to desktop mode

  • Drag and drop selected shortcut picons down from the window onto the desktop

  • Set mark in and mark outs for each clip by double-clicking a clip to open clip edit window or by holding down the alt key and double clicking, which plays the picon and allows mark in and mark out settings

  • When you are finished trimming, stack your clips in the desired order from front to back

  • Draw a box around all the clips using the left mouse button

  • Right click on the clip on top and select Xsend

Special thanks to Eric

Back to Index